thordog
Feb 25th, 2007, 08:35 PM
If you thought <b>Lemmings</b> mixed puzzle and strategy aspects to make something enjoyable, then this is one game that should have had an bigger impact on the industry than the Neo Geo(I hate SNK), <b>Daytona USA</b>, and most of those fighting games at that time. <BR><BR>Game Play: In The original coin-op, the three players used trackballs that were easier to control than pads and sticks. This was a huge advantage over the Super NES and Lynx versions that I haven't played as well as those on the arcade compilations that I have. You chose your starting point, then picked the main castle, and placed your cannons to where they best suited your strategy. The Main objective: destroy the enemy fleet or take out your opponents while keeping your castle safe. Each time you ceased wreaking havoc on your enemies; you got to repair your castle and add more cannons. This game allowed for three players to participate in conquering each other much like other Atari/Tengen classics as <b>Super Sprint</b> and lesser known Midway games such as <b>Xenophobe</b>.<BR><BR>Graphics: For a System II arcade game, they put a good ammount of detail into the graphics. However, they aren't as good as <b>Pac-Mania</b>, a 3D take on the original Pac-Man that let you jump over the ghosts(I used to own this game for my Amiga). <BR><BR>Music & Sound: Pleasant to listen albeit repetitive at times, but not as repetitive as <b>Alex Kidd: High Tech World</b>/<b>Anmitsu Hime</b>. The sound in this game is also well done(play the game for yourself to find out). <BR><BR>Originality: There wasn't any other game like this in the arcades(which are being snuffed out by the likes of stupid shit such as <b>Half-Life</b>) or from Atari/Tengen for that matter. <BR><BR>Overall: If you like <b>Mega Man Battle Network</b>, Then you should check out its precursor Rampart; It is a must play for anyone not just those who like strategy games.