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View Full Version : Mega Man X (2nd Review)


thordog
Feb 25th, 2007, 08:37 PM
Ah, Mega Man X. It was the year 1994 or 1995 when I first played this game on my friend's SNES, and I must say that it started my gaming career. <BR><BR>Now, the plot goes like this (It's not explained in the game itself, but it's in the manual book): In the year 21XX AD, a scientist Dr. Cain finds a new kind of robot from lab ruins and a message from the builder of Mega Man, Dr. Light. He finishes the robot and names him X, who helps him around when building more these robots, Reploids. One of them, named Sigma, goes nuts (Later in the game series, around the 4th game we get to know why) and starts a revolution against humans. Now there's the baddies, called "Mavericks". Now, a reploid named Zero starts his own group to fight against mavericks, and now we have "Maverick Hunters". Our main character, X, doesn't really know what to do, but he joins them. <BR><BR>I personally think that Capcom always makes splendid game music. My own favourite is Chill Penguin's stage music, I can't get enough of that. <BR>The graphics are also rather detailed and pretty, and the sprite animation ain't bad either. The game plot is also quite original. C'mon, are you telling me that you've seen another game with human-like bots fighting against animalbots and a bald-headed creep? <BR><BR>So if you like old SNES games, future and robots, play this game. Now.