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Jan 22nd, 2004 08:49 PM | ||
HickMan | Or other gay things like ohh I don't know...JUMPING | |
Jan 22nd, 2004 08:46 PM | ||
executioneer |
yeah in a 3d contra you prob. won't have to go around scanning everything like a gay ![]() -willie |
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Jan 22nd, 2004 05:11 PM | ||
Anonymous | Also, they're two completely unrelated games. What on earth possessed you to say such a stupid thing, Jay? | |
Jan 22nd, 2004 05:00 PM | ||
Jay | its gonna be like a new game, so they could easily screw it all up. Some compinies know how to make 3D games, and some don't. I haven't playd any 3D KAnomi games (unless level 2 of the SNES Contra counts), so I am not saying it will be bad. | |
Jan 22nd, 2004 04:35 PM | ||
The Unseen |
But metroid prime is phenomenal. How could a spin-off be bad? Especially a Contra one? ![]() |
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Jan 22nd, 2004 04:32 PM | ||
Jay | I forsee a metroid prime rip off. | |
Jan 22nd, 2004 02:54 PM | ||
The Unseen | Guys, come on....coooommeee onnn..... | |
Jan 22nd, 2004 02:25 PM | ||
soundtest |
Quote:
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Jan 22nd, 2004 10:33 AM | ||
Jay |
Quote:
I could care less if its 3D or whatever, game compinies just need to focus on making good games. Also, how will it be possible to beat a contra game without jumping. Jerks. |
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Jan 21st, 2004 08:19 PM | ||
HickMan | It very might be a half-decent 3D game. But I'd rather see contra be an excellent sidescroller :/. I just don't want to see it be 3D period I guess :/ | |
Jan 21st, 2004 08:16 PM | ||
Anonymous | I'll give them the benefit of the doubt, seeing as the team in charge is the same one that produced Shattered Soldier, including Akira Yamaoka, the guy who did some damn good music in SS. | |
Jan 21st, 2004 08:12 PM | ||
HickMan |
Fucking GAY ![]() ![]() |
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Jan 21st, 2004 07:20 PM | ||
Anonymous |
Neo Contra Konami announced it among its 2004 releases. For starters, it's going to be entirely in 3D. That alone is troubling, given the last attempt at making Contra into a 3D game. What really gets me, though, is the revelation that this Contra will have no jump button. That's right, it will be the first contra game with no jumping at all. I can't even imagine it. Plus, it will have autoaiming as well. We don't need autoaiming! Why, in my day, we'd just aim up and walk forward until the bad guy eventually drifted into our bullet streams. That's how we autoaimed. |