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Jan 18th, 2006 06:32 PM
Lycurgus1985
Quote:
Originally Posted by darkvare
there is this game called obscure, you get to chosse from 5 different characters and they all are students is even 2 player co-op. (xbox and ps2 only)
What was it like anyway?
I've been contemplating buying it since it's only $20 but I haven't heard much about it. No video stores seem to be carrying it for rent in my area either.
Jan 18th, 2006 09:19 AM
darkvare
Quote:
Originally Posted by Chojin
It would be nice if they'd make a survival horror game with ordinary people but not have it be done by the fools who made this series.
there is this game called obscure, you get to chosse from 5 different characters and they all are students is even 2 player co-op. (xbox and ps2 only)
Jan 17th, 2006 11:07 PM
Lycurgus1985
Quote:
Originally Posted by StupidKraut
The end of the original clocktower was hilarious! First you set a giant fetus monster on fire then your push Bobby into some hears in the clocktower then you electrocute their mom.

You can also beat the first clocktower within 5 minutes.
Well, if you go for G/H ending you can beat it in 5 minutes. More like 10-15 anyhow in actual real-time. :P

But I liked the B ending more where you shove Mary onto the power box in the clock tower and gets billions of volts pumping through her body. It's particularly funny because all the while, on the bottom of the screen, Mary's "I'll kill you!" line is present despite the fact that she's dying. I love irony.
Jan 17th, 2006 10:50 PM
ArrowX The end of the original clocktower was hilarious! First you set a giant fetus monster on fire then your push Bobby into some hears in the clocktower then you electrocute their mom.

You can also beat the first clocktower within 5 minutes.
Jan 17th, 2006 07:30 PM
Chojin Maybe you still haven't read them.

Quote:
Originally Posted by Rules & Guidelines
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Jan 17th, 2006 07:28 PM
Lycurgus1985
Quote:
Originally Posted by Chojin
it was like 10 lines when i changed it.
But I changed it to one line after you edited the old one. Odd.
Jan 17th, 2006 07:24 PM
Chojin it was like 10 lines when i changed it.
Jan 17th, 2006 07:14 PM
Lycurgus1985
Quote:
Originally Posted by Chojin
I rented Clock Tower when it first came out and it gave me my only panic attack I've ever had :<

I was trying to sleep and kept thinking I could hear scissors ;<
Sounds like something that happened to me. I saw the game in GameStop (when it was still Babbage's) about 1998 and immediately bought in on impulse. It had me sold. So, I take it home and decide to play it. I turn off the lights, turn up the volume and immerse myself. When I had my first encounter with Scissorman, I was so freaked that I panicked myself and hid in the stall on the first floor. Big mistake. I got my ass handed to me.

All that night I had nightmares of Scissorman chasing my around the neighborhood and through many houses. Not a pleasant night of sleep but I wasn't going to back down from the game so easily.

EDIT: What's wrong with my sig this time? It was just one line of text.
Jan 17th, 2006 07:08 PM
Chojin I rented Clock Tower when it first came out and it gave me my only panic attack I've ever had :<

I was trying to sleep and kept thinking I could hear scissors ;<
Jan 17th, 2006 06:58 PM
Lycurgus1985
Quote:
Originally Posted by Chojin
He's right. Scissorman was really easy to avoid as long as you weren't in 'danger' cause you could just mash shit when he got close and you'd fight him off. The male character would just punch him in the head a few times.

It would be nice if they'd make a survival horror game with ordinary people but not have it be done by the fools who made this series.
Well, I guess I would have found out about the punching bit if Scissorman had ever put Nolan or Gotts in a panic mode situation. However, usually he never got that close or he knew where I was hiding and killed me.

Mainly what gets me with this game is partially due to the fact it's like being in an interactive slasher movie and the jump factor in many moments of the game. One that comes to mind is when you're in the castle and Scissorman jumps out of it. I still remember this one time I was playing the game with some friends and my friend Dave kept egging me on to check out the picture. I refused but got fed up and did so. What happened next was a near coronary/funny experience. As soon as Scissorman sprung out of the painting, EVERYONE in the room let out a quick scream and jumped.

But I see where you guys are coming from though.

Maybe Haunting Ground would be more up your alley. It improves upon the Clock Tower formula quite a bit. Then again, can't guarantee you'll like it either. :P
Jan 17th, 2006 06:14 PM
Chojin He's right. Scissorman was really easy to avoid as long as you weren't in 'danger' cause you could just mash shit when he got close and you'd fight him off. The male character would just punch him in the head a few times.

It would be nice if they'd make a survival horror game with ordinary people but not have it be done by the fools who made this series.
Jan 17th, 2006 05:31 PM
Supafly345 I remember, very vividly, grabbing his scissors when he tried to attack me, then kicking him in the face. Mostly because it was the best the game could do as far as fun was concerned.
Jan 17th, 2006 04:53 PM
Lycurgus1985
Quote:
Originally Posted by Emu
I played the SNES version (which everyone told me was the only real man way to experience it) and I was sorely disappointed. I beat the game in about 45 minutes. The game was kinda sorta scary, but that was overshadowed by the awful controls and general ineptitude of the scissor man.
Yes, I do admit Scissorman can be rather lame in the original SNES game and it can be really short. Then again, that's probably why there are multiple endings.

But yeah, in the SNES version, Scissorman was a COMPLETE pushover. But his brother Dan... *shudders*
Unclean...

Supafly, those moments you mentioned from the PSX version, I do not remember those moments and I play the game quite a bit. I know you could sneak up on him and hit him with shit but there was no punching back of heads or kicking him in the head as far as I remember.
Jan 17th, 2006 08:53 AM
Emu I played the SNES version (which everyone told me was the only real man way to experience it) and I was sorely disappointed. I beat the game in about 45 minutes. The game was kinda sorta scary, but that was overshadowed by the awful controls and general ineptitude of the scissor man.
Jan 17th, 2006 03:21 AM
Supafly345 In the PSX version, the funniest moment was when she kicked him in the head after grabbing his scissors. And there was a trap where she would walk behind him and punch him in the head. He went down both times.
Jan 17th, 2006 02:15 AM
Marine The "ordinary everyday person pitted against demonic assailants"
part sounds almost just like one of those old Lovecraft based games from the nineties.
Jan 16th, 2006 08:03 PM
Lycurgus1985
Quote:
Originally Posted by darkvare
i dont like the game because of the main character. i prefer resident evil series, because in that game at least you have some character that had a training in how to take enemies. but the whole thing of some school girl or kid taking the forces of darkness is pretty dumb IMO.
You played the third one, didn't you? :P

Like I said, the whole magical schoolgirl idea they introduced with that one was a really bad move on their parts. They almost turned it into Buffy the Vampire Slayer.
Jan 16th, 2006 08:01 PM
darkvare i dont like the game because of the main character. i prefer resident evil series, because in that game at least you have some character that had a training in how to take enemies. but the whole thing of some school girl or kid taking the forces of darkness is pretty dumb IMO.
Jan 16th, 2006 03:32 PM
Lycurgus1985
Quote:
Originally Posted by Supafly345
I was saying that if a game is THAT BAD, it better have some good graphics to excuse the shittyness within. I don't think I should have to PROVE THAT I HAVE AN OPINION, but okay, I'll do it anyway.

The damn little guy was probably the most easily bamboozled cripple in a videogame ever to be taken down by a single punch from a teenage girl. You could usually just walk right by him, and since he was the only animate disaster to pose to you, that dropped the scariness down to a negative 1, meaning it was more goofy funny than it was scary. And it only got a 1 out of 10 on the goofy funny.

I admit luring the scissorman into a "KABONG" log on the head trap and others was very fun, but its only fun so many times.

And even though I haven't played it since 1999, here's a quick list of misc things I can think of off the top of my head that were wrong with it:
The story was stupid and banal (our "insert realative" is crazy and has a history of violence). The controls were a nightmare. The overabundance of worthless items were basically packing material to fill the game. I couln't tell what was drawn on almost any of the textures. It is rediculously easy. You like it.

Now please give up this delusion that obsessing over some vague crappy game will make you look like a video game elitist.
First off, I'm not asking you to prove your opinion. I simply asked if you would elaborate. If that's a crime, then take me to the gallows why don't you.

You could walk right by him?! I think not. You even get close to him and you found scissors implanted into your lower abdomen. And I don't remember any punching involved. Shoving yes. But punching? But I can see how evading Scissorman can be slightly amusing to some.

As for the story, I don't think you entirely recall the story correctly. Then again, you did say you haven't played the game since 1999 so that is understandable. If it didn't interest you, then it didn't interest you.

However, the useless items comment, I don't really agree there. Besides, Resident Evil and Silent Hill are far more guilty of this kind of thing with all those menial tasks to get a key to a locked door when you should just be able blast down the door since you have enough ammo to be your own one-man army. At least in Clock Tower, they key and item was in site and you didn't have to bend over half-ass backwards because the programmers wanted to make the game longer, resulting in some really no-brainer tasks that would be easily solved otherwise in reality.

Graphics, not going to argue that they are very dated. Would have helped if the game shipped sooner because it was a first-gen game. But I personally didn't have problems making anything out myself and the fact that everything looked very basic kind of added to that low budget horror film quality for me but it's all perception really.

Now that last comment is just a misguided potshot. How am I acting like this game will make me some video game elitist? I simply asked you to expand upon your opinion and I'm just a fan of the series. I don't claim this game is God and that I am all-knowing. I think you're taking this a little too seriously and personally.
Jan 16th, 2006 03:07 PM
Supafly345
Quote:
Originally Posted by Lycurgus1985
Mind elaborating a bit more SupaFly? I mean, come on, anybody can say THAT much if they don't like the game. All that is game bashing that comes across with a superior attitude. Too many people do this. Elaborate beyond the usual fodder negative comments. I can respect that you don't like the game but I'd like to see more than just the "It's not scary, it's shitty and terrible" bit.

Besides, I didn't know great graphics were essential to the gaming experience. Guess I learn something new each day.
I was saying that if a game is THAT BAD, it better have some good graphics to excuse the shittyness within. I don't think I should have to PROVE THAT I HAVE AN OPINION, but okay, I'll do it anyway.

The damn little guy was probably the most easily bamboozled cripple in a videogame ever to be taken down by a single punch from a teenage girl. You could usually just walk right by him, and since he was the only animate disaster to pose to you, that dropped the scariness down to a negative 1, meaning it was more goofy funny than it was scary. And it only got a 1 out of 10 on the goofy funny.

I admit luring the scissorman into a "KABONG" log on the head trap and others was very fun, but its only fun so many times.

And even though I haven't played it since 1999, here's a quick list of misc things I can think of off the top of my head that were wrong with it:
The story was stupid and banal (our "insert realative" is crazy and has a history of violence). The controls were a nightmare. The overabundance of worthless items were basically packing material to fill the game. I couln't tell what was drawn on almost any of the textures. It is rediculously easy. You like it.

Now please give up this delusion that obsessing over some vague crappy game will make you look like a video game elitist.
Jan 16th, 2006 02:42 PM
Lycurgus1985
Quote:
Originally Posted by xbxMCj
Everybody's got different tastes. I like a rich plot and interesting gameplay mechanics. Graphics are nice too though.
Note that I said I can respect why he doesn't like the game. I simply asked him to elaborate.

Anyway, I'll tell you more through PMs, xbxMCj. I'll give you the ROM and whatever you'll need to play the very original game. Hopefully you'll enjoy it. If not, oh well.
Jan 16th, 2006 02:33 PM
xbxDaniel Everybody's got different tastes. I like a rich plot and interesting gameplay mechanics. Graphics are nice too though.
Jan 16th, 2006 02:14 PM
Lycurgus1985
Quote:
Originally Posted by Supafly345
That game was terrible. Not scary, not interesting, not fun, not even good graphics to discract you from the shittyness. It was a terrible game that shouldn't have gotten a sequel.
Mind elaborating a bit more SupaFly? I mean, come on, anybody can say THAT much if they don't like the game. All that is game bashing that comes across with a superior attitude. Too many people do this. Elaborate beyond the usual fodder negative comments. I can respect that you don't like the game but I'd like to see more than just the "It's not scary, it's shitty and terrible" bit.

Besides, I didn't know great graphics were essential to the gaming experience. Guess I learn something new each day.
Jan 16th, 2006 10:26 AM
Supafly345 That game was terrible. Not scary, not interesting, not fun, not even good graphics to discract you from the shittyness. It was a terrible game that shouldn't have gotten a sequel.
Jan 16th, 2006 09:26 AM
xbxDaniel A link would be nice if you happen to have one. I didn't entirely like the series or devote much time to them, but I can check out this ROM I guess.
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