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|Topic Review (Newest First)|
|Jan 26th, 2011 09:32 PM|
|LordSappington||This is so awesome, I'm going to show up, play the game, and be that awkward guy introducing himself to other members and giving too much physical contact.|
|Jan 26th, 2011 06:02 PM|
Just posted a new teaser screenshot from the game:
|Aug 26th, 2010 01:59 AM|
It was a 19" monitor.
Also, here's a belated interview I did during Comic-Con and you'll get to see some more footage of Abobo's Big Adventure in action during the interview... plus a secret about one of our other games:
|Aug 13th, 2010 02:39 AM|
|spookware||What size monitor did you use for the excellent cabinet?|
|Aug 12th, 2010 04:44 PM|
Photos from the 2010 San Diego Comic-Con have finally been posted live! You'll see lots of characters playing on our Abobo's Big Adventure arcade cabinet in addition to all the usual Comic-Con madness. Check it out:
|Aug 8th, 2010 01:38 AM|
|Aug 7th, 2010 09:45 PM|
|Dimnos||Little Nemo in his bee suite.|
|Aug 7th, 2010 02:26 AM|
|Sam||THE GUY FROM TOTALLY RAD|
|Aug 7th, 2010 01:20 AM|
|Aug 7th, 2010 01:13 AM|
This should be an app on an iDevice. :O
But I guess that's a lot to ask for something you guys're doing just for the fun of it.
|Aug 7th, 2010 01:10 AM|
|Nick||Castlevania characters please. :3|
|Aug 6th, 2010 05:01 PM|
|Dimnos||Man I cant wait!|
|Aug 6th, 2010 04:51 PM|
Shooting for a December release, but not making any promises. We're working hard on it, but still have much to do. The entire game was planned out in advance, but we often add in additional things when inspiration strikes. What we showed at Comic-Con was only half of the game, so there's still another 4 levels or so for us to finish. Making good headway on them currently and we will have it automatically save your progress in the game so you can come back and select any level to start on. I'll keep posting screenshots from the game on the homepage every now 'n then too.
Bottom line is, we really wanna make the game as perfect as we can before releasing it. With each level being a completely different game, there's a lot of room for glitches when you put it all together, so even when we've finished all the levels, it's gonna take a LOT of beta testing before we actually release it. And even then, I'm sure there will be bugs we didn't catch haha.
It'll all be well worth the wait though, I promise.
Speaking of which, if there are any NES games/characters you guys would like to see referenced in the Abobo game, please post them here and we'll see what we can do to fit 'em in somewhere. The game already has a bajillion references, but there's always room for more.
|Aug 6th, 2010 04:36 PM|
|Dimnos||Any sort of ETA? Because Im about to pee my pants.|
|Aug 6th, 2010 04:35 PM|
The cabinet itself it completely custom and was built entirely from scratch. There's a space under the joystick where a laptop running our game goes. If there's a glitch in the game demo, it just slides out like a little drawer and we reset it quickly (the trackball acts as a mouse on it). The base is also completely separate so it can function as a stand-up arcade cabinet or a tabletop one.
Here are some shots of the cabinet construction in process:
|Aug 6th, 2010 01:51 PM|
|10,000 Volt Ghost||I was actually thinking about Microshock last night because Octopussy was on tv.|
|Aug 6th, 2010 10:11 AM|
|Aug 6th, 2010 05:07 AM|
|Aug 5th, 2010 09:25 PM|
|timrpgland||Sounds like it was pretty awesome.|
|Aug 5th, 2010 06:07 PM|
|Dimnos||Where do we get to play this on the web?|
|Aug 5th, 2010 04:35 PM|
|10,000 Volt Ghost||THEN YOU KILLED THAT LITTLE KID WHO I THOUGHT WAS A GIRL.|
|Jul 29th, 2010 04:08 AM|
|Sam||NO, I KILLED THAT SKATEBOARDER GUY SUPER FAST.|
|Jul 28th, 2010 07:43 PM|
|Jul 28th, 2010 07:41 PM|
|stevetothepast||It's probably Sam, he fucking sucks at everything he does. HAHAHAHAHA fucking hell.|
|Jul 28th, 2010 11:52 AM|
|Dimnos||Damn. Whoever that is sucks.|
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