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Jan 26th, 2011 09:32 PM
LordSappington This is so awesome, I'm going to show up, play the game, and be that awkward guy introducing himself to other members and giving too much physical contact.
Jan 26th, 2011 06:02 PM
Mockery Just posted a new teaser screenshot from the game:
http://www.i-mockery.com/blabber/201...ngers-to-come/
Aug 26th, 2010 01:59 AM
Mockery It was a 19" monitor.

Also, here's a belated interview I did during Comic-Con and you'll get to see some more footage of Abobo's Big Adventure in action during the interview... plus a secret about one of our other games:

Aug 13th, 2010 02:39 AM
spookware What size monitor did you use for the excellent cabinet?
Aug 12th, 2010 04:44 PM
Mockery Photos from the 2010 San Diego Comic-Con have finally been posted live! You'll see lots of characters playing on our Abobo's Big Adventure arcade cabinet in addition to all the usual Comic-Con madness. Check it out:
http://www.i-mockery.com/minimocks/comic-con2010
Aug 8th, 2010 01:38 AM
executioneer SEPHIROTH
Aug 7th, 2010 09:45 PM
Dimnos Little Nemo in his bee suite.
Aug 7th, 2010 02:26 AM
Sam THE GUY FROM TOTALLY RAD
Aug 7th, 2010 01:20 AM
Pentegarn
Quote:
Originally Posted by Mockery View Post
Speaking of which, if there are any NES games/characters you guys would like to see referenced in the Abobo game, please post them here and we'll see what we can do to fit 'em in somewhere. The game already has a bajillion references, but there's always room for more.
I mentioned it once before, but if you don't have Karnov in your game you need to put him in there. Preferably both the one from his namesake game and the one from Bad Dudes
Aug 7th, 2010 01:13 AM
Fathom Zero This should be an app on an iDevice. :O

But I guess that's a lot to ask for something you guys're doing just for the fun of it.
Aug 7th, 2010 01:10 AM
Nick Castlevania characters please. :3
Aug 6th, 2010 05:01 PM
Dimnos Man I cant wait!
Aug 6th, 2010 04:51 PM
Mockery Shooting for a December release, but not making any promises. We're working hard on it, but still have much to do. The entire game was planned out in advance, but we often add in additional things when inspiration strikes. What we showed at Comic-Con was only half of the game, so there's still another 4 levels or so for us to finish. Making good headway on them currently and we will have it automatically save your progress in the game so you can come back and select any level to start on. I'll keep posting screenshots from the game on the homepage every now 'n then too.

Bottom line is, we really wanna make the game as perfect as we can before releasing it. With each level being a completely different game, there's a lot of room for glitches when you put it all together, so even when we've finished all the levels, it's gonna take a LOT of beta testing before we actually release it. And even then, I'm sure there will be bugs we didn't catch haha.

It'll all be well worth the wait though, I promise.

Speaking of which, if there are any NES games/characters you guys would like to see referenced in the Abobo game, please post them here and we'll see what we can do to fit 'em in somewhere. The game already has a bajillion references, but there's always room for more.
Aug 6th, 2010 04:36 PM
Dimnos Any sort of ETA? Because Im about to pee my pants.
Aug 6th, 2010 04:35 PM
Mockery
Quote:
Originally Posted by Chojin View Post
Where'd you get that joystick?

also info on the machine and whether it was bought or built, design schemas, etc., prz
X-Arcade is the joystick, but the joystick itself was customized to look like a NES controller. In addition to removing all the original graphics, painting it, and putting on a custom NES label, two of the buttons were replaced with red ones as well to further push the NES theme.

The cabinet itself it completely custom and was built entirely from scratch. There's a space under the joystick where a laptop running our game goes. If there's a glitch in the game demo, it just slides out like a little drawer and we reset it quickly (the trackball acts as a mouse on it). The base is also completely separate so it can function as a stand-up arcade cabinet or a tabletop one.

Here are some shots of the cabinet construction in process:



















Quote:
Originally Posted by Dimnos View Post
Where do we get to play this on the web?
The demo isn't available on the web. Reason being, the game isn't finished yet and people steal flash game files all the time from our site and put them up on their own sites. It's really easy to do, so we'd rather wait until the game is actually done before we put it up online.
Aug 6th, 2010 01:51 PM
10,000 Volt Ghost I was actually thinking about Microshock last night because Octopussy was on tv.
Aug 6th, 2010 10:11 AM
Pentegarn
Aug 6th, 2010 05:07 AM
kahljorn
Quote:
THEN YOU KILLED THAT LITTLE KID WHO I THOUGHT WAS A GIRL.
YOU MEAN MICROSHOCK
Aug 5th, 2010 09:25 PM
timrpgland Sounds like it was pretty awesome.
Aug 5th, 2010 06:07 PM
Dimnos Where do we get to play this on the web?
Aug 5th, 2010 04:35 PM
10,000 Volt Ghost THEN YOU KILLED THAT LITTLE KID WHO I THOUGHT WAS A GIRL.
Jul 29th, 2010 04:08 AM
Sam NO, I KILLED THAT SKATEBOARDER GUY SUPER FAST.
Jul 28th, 2010 07:43 PM
Nick FUCKING HELL



Sam
Jul 28th, 2010 07:41 PM
stevetothepast It's probably Sam, he fucking sucks at everything he does. HAHAHAHAHA fucking hell.
Jul 28th, 2010 11:52 AM
Dimnos Damn. Whoever that is sucks.
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