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Topic Review (Newest First) |
Dec 4th, 2008 03:49 PM | ||
HappyHamster | I wasnt talking about the first two Banjo-Kazooie games at all... I was saying that Id rather do work in -any- game instead of having something given to me right off. Its not nearly as gratifying that way, you know? | |
Dec 4th, 2008 09:37 AM | ||
darkvare | i never played the first 2 completly i had jet force gemini and conker at the time so i pushed the away | |
Dec 3rd, 2008 12:41 AM | ||
Nick |
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Dec 3rd, 2008 12:35 AM | ||
ZeldaQueen |
I'll confess, I cheated a bit with Tooie. My brother got the player's guide with it for Christmas. Kazooie I did not, so it took a lot longer. I did look up how to get the Stop 'N Swop things. That reminds me, did Rare ever come out with what the Stop 'N Swop was supposed to be about? I have a theory, but I'm curious about what they say. |
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Dec 3rd, 2008 12:21 AM | ||
DevilWearsPrada | I gave up on Tooie, it was too much for my little 10 year old mind | |
Dec 2nd, 2008 11:59 PM | ||
ZeldaQueen | I'd hardly call the first two Banjo-Kazooie games spoon feeding every tiny thing. But maybe that's just me. | |
Dec 2nd, 2008 09:23 PM | ||
Nick | You make this game sound harder than it actually is. You get some basic vehicle design blueprints early in the first few levels that you can use if you don't want to be creative in make your own. That, and the fact you can switch out your vehicles or add on to them at any time helps make you not feel frustrated at it. Also the test track for all the vehicles helps you see just how stupid your designs are. | |
Dec 2nd, 2008 09:22 PM | ||
HappyHamster | So you have to do a little extra work instead of waltzing around and being spoon fed every tiny little thing. Big deal. | |
Dec 2nd, 2008 01:47 PM | ||
Schimid |
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This game seems more like "Oh shit, look up there! Wanna go up there? Well, you can't! Not until you get the proper pieces! Oh, you made a car? That's pretty cool! Oops, you did it wrong! LOL!!! Back to the lab! Learn physics asshole!" They've swapped the immediacy of impulse platforming and replaced it with a system that requires planning and forethought. I'm just more of an instant gratification kinda guy. |
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Dec 2nd, 2008 01:25 AM | ||
Fathom Zero | I'm still diggin' it. The progression's still satisfying. And Klurgon's arcade is psychotic. | |
Dec 2nd, 2008 12:23 AM | ||
ZeldaQueen |
I played the first two and really liked them. I loved the attacks, the bizzare monsters that would go "Rawr!" and chase you at 2 mph, the surreal worlds, and Grunty going "Ra ra ra, ra ra ra" whenever she spoke. I loved the different puzzles and rooting around and flying blind. It gave me the same feeling Ocarina of Time did the first time I played it. Maybe it's because I'm not much of a vehicle person, but the idea of Banjo and Kazooie having everything car-related just bugs me. I'd be fine if they put some feature in like there were car-racing events in levels (like the DK minecart races), but it just seems to much to make it all cars. The only racing games I've played regularly are Mario Kart and Mario Kart: Double Dash, which mostly gets the appeal of being able to throw a shell at my brother's kart. The racing game I played that Banjo was in was Diddy Kong Racing, which I gave up on because the racing was fine at first but it got boring to have it the entire game. Anyway, that's just my thought on it. No, I'm not grumpy because I've got a Wii (I'm perfectly happy with my Wii). Just my opinion. I prefer games that let you run around and search and swim and have more freedom. |
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Nov 26th, 2008 12:31 PM | ||
Fathom Zero | I love this game. It gets progressively harder and harder and is always satifying. Also, this is the one game with user createable content that I actually want to make myself. Little Big Planet seemed so daunting that I didn't actually want to do anything. | |
Nov 26th, 2008 09:25 AM | ||
Cheez | Simple: Microsoft just wants to ruin another bit of Rare while they're still inexplicably hanging onto the company. It would be sort of like giving Sonic a sword. Oh, wait... | |
Nov 26th, 2008 06:41 AM | ||
executioneer | now they just need to release a sequel to conker's bad fur day that is a first-person rts | |
Nov 25th, 2008 10:15 AM | ||
Dimnos | Someone call Guinness Book! We have 3 pages about Banjo Kazooie! | |
Nov 25th, 2008 12:10 AM | ||
darkvare | at least is cheaper tha average 360 game lol | |
Nov 24th, 2008 11:23 PM | ||
HappyHamster | Awesome. | |
Nov 24th, 2008 11:18 PM | ||
Nick |
This game still has you running and jumping about to find collectibles, it's just not as big a part of it as it was in the first two games. The whole story behind the game deals with the huge gap since the last game. In the beginning Banjo and Kazooie are so out of shape from 10 years of eating pizza and playing video games they can't even preform their original moves. Grunty finally escapes from the cave, and they decide to duke it out once more. Luckily, the Lord Of Games shows up to spare us from the lamest fight in the history of videogames and after giving Grunty a new body, and getting Banjo and Kazooie back into shape, he sends them off to compete in a game of his own. |
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Nov 24th, 2008 11:00 PM | ||
HappyHamster |
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Nov 24th, 2008 10:58 PM | ||
Schimid |
Yeah, I guess you're right in that it's been a really long time. I think the time lapse is also what makes it so disheartening, to hear that a new B-K is coming out and getting all hyped and it's, uh, this. I'll admit I never thought of it that way. I've always loved platform games and to take away one of my favorites, sure it's upsetting. I loved it for what it was, and now it's different, is all. Good, but different. I don't really consider it nitpicking because I'm not complaining about a new character, a small design choice, a level, anything like that...this is what the entire game is based around now, which is a pretty big shift. I can certainly enjoy it for the game that it is, but not as a B-K game I know and wanted, which is probably my biggest gripe. |
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Nov 24th, 2008 10:51 PM | ||
Zomboid |
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As I said, complaining that the game isn't the same as the old ones isn't really valid in this case because the last game came out on what? The n64? That's a couple generations of consoles ago. Kingdom of the Crystal Skull just sucked in a lot of different areas. It's impossible to limit the one reason for it being totally fucking awful on it not being the same as the others in the series. I don't like all games, and I don't like when a successful series suddenly takes a hard turn towards something else entirely, but when there's such a huge gap in between the games, you're kidding yourself if you think it'll be the exact same thing. I haven't played it, but it at least LOOKS almost exactly as I remember it. If it's still the same cartoony platformer, it can't have strayed TOO far. |
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Nov 24th, 2008 10:18 PM | ||
HappyHamster |
So wait, was he really complaining about how cars are now making Banjo Kazooie "not the same"? I mean, I got upset with Sonic and all (:D) but even I can appreciate the change to an extent... |
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Nov 24th, 2008 10:12 PM | ||
Nick | Meh, he's just being nitpicky. | |
Nov 24th, 2008 10:04 PM | ||
pac-man | Insults are cute and all, but what I don't get is why someone who owns a Wii would be against gimmicky changes. | |
Nov 24th, 2008 10:03 PM | ||
HappyHamster | You're trying to hard now. Back with ye | |
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