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Topic Review (Newest First)
Mar 30th, 2010 11:14 PM
Nick Kitsunexus is such a pretentious dick.
Mar 30th, 2010 10:47 PM
Grislygus I know, I've played them since
Mar 30th, 2010 10:15 PM
Kitsunexus
Quote:
Originally Posted by Grislygus View Post
I HAD NEVER ACTUALLY PLAYED THE KING'S FIELD GAMES AT THE TIME
You aren't missing much.
Mar 30th, 2010 05:33 PM
Grislygus OH JESUS


GOD, I FUCKED UP AGAIN, I'M SORRY


I HAD NEVER ACTUALLY PLAYED THE KING'S FIELD GAMES AT THE TIME, THEREFORE MY STATEMENT IS STILL NOT A CORRECT REPRESENTATION OF WHAT I WAS THINKING OF THE GAME WHILE PLAYING IT IN 1998. JESUS FUCK, NO. MY ENTIRE FLIPPANT, OFFHANDED REMARK HAS BEEN COMPROMISED FURTHER. I CAN ONLY OFFER MY LIFE AS PENANCE
Mar 30th, 2010 05:28 PM
Grislygus I WILL NOW CORRECT MY INITIAL STATEMENT:

Quote:
Originally Posted by Grislygus View Post
Daggerfall was overrated




YOU TOO CAN VISIT A VIRTUAL WORLD TWICE THE SIZE OF REAL-WORLD GREAT BRITAIN

ha ha yeah this is great

GREAT BRITAIN, DID YOU HEAR ME? TWICE THE SIZE!

oh man this is like if the King's Field games were actually good

BRITAIN! TWICE!

okay, I'm ready to go do something now

BRITAIN!

you know, the combat's starting to wear thin

TWICE. THE SIZE. OF BRITAIN. IN THE REAL WORLD

when the hell is this game going to get more interesting

BRITAIN
Mar 30th, 2010 05:27 PM
Tadao sto -ah -ahp crhit -ti -tisizing meeeeehhhhhhhh
Mar 30th, 2010 05:24 PM
Grislygus Bullshit. My uncle had Tomb Raider and Daggerfall on his computer when I was a kid, I played the shit out of Tomb Raider every single time we visited. Daggerfall was boring as fuck. I got far enough for that bitch princess to set me up with the witch cloak. Fuck her

As for you, I SINCERELY apologize for taking your word as to what the actual equivalent land mass was. I should have downloaded the README file before tossing off a casual joke on the subject! Thank God people like you are here to correct less-intense players.
Mar 30th, 2010 10:50 AM
Kitsunexus
Quote:
Originally Posted by Grislygus View Post
Daggerfall was overrated




YOU TOO CAN VISIT A VIRTUAL WORLD THE SIZE OF REAL-WORLD ANTARCTICA

ha ha yeah this is great

ANTARCTICA, DID YOU HEAR ME

oh man this is like if the King's Field games were actually good

ANTARCTICA

okay, I'm ready to go do something now

ANTARCTICA

you know, the combat's starting to wear thin

THE SIZE. OF ANTARCTICA. IN THE REAL WORLD

when the hell is this game going to get more interesting

ANTARCTICA

See, you've never played the game. I purposefully said the game world was the size of Antarctica to see how many people knew their stuff (or at least how many people read the README file on the CD-ROM), and no one corrected me. The game world is not the size of Antarctica but rather the size of Great Britain.

So stop criticizing a game you never played. I may be a massively negative fuckhole, but at least all my negativity comes from experience.
Mar 30th, 2010 08:52 AM
Grislygus Daggerfall was overrated




YOU TOO CAN VISIT A VIRTUAL WORLD THE SIZE OF REAL-WORLD ANTARCTICA

ha ha yeah this is great

ANTARCTICA, DID YOU HEAR ME

oh man this is like if the King's Field games were actually good

ANTARCTICA

okay, I'm ready to go do something now

ANTARCTICA

you know, the combat's starting to wear thin

THE SIZE. OF ANTARCTICA. IN THE REAL WORLD

when the hell is this game going to get more interesting

ANTARCTICA
Mar 29th, 2010 10:48 PM
Kitsunexus
Quote:
Originally Posted by Grislygus View Post
I'm sorry, maybe you would have preferred yet another fucking area where you wandered aimlessly and bumped into things until you found a plot item. That would have made it better.
It worked for Daggerfall.
Mar 29th, 2010 10:26 PM
TheCoolinator
Quote:
Originally Posted by Grislygus View Post
I think the only well-designed area was the Ice Cave/Mountain place. And, since this thread has got me taking a trip back down memory lane and looking this shit up, I now know that all of the game's hardcore ubergeek fanboys despise the ice mountains because the area was too linear.

I'm sorry, maybe you would have preferred yet another fucking area where you wandered aimlessly and bumped into things until you found a plot item. That would have made it better.
No argument from me. I liked the Ice / Mountain place as well. That and the City of the Ancients were both very well made environments where you could actual see clearly because it didn't have tens of thousands of trees, bushes, or rocks in your way. I also liked the way they were very bright which differed from the catacombs and cave levels.
Mar 29th, 2010 09:07 PM
Grislygus I think the only well-designed area was the Ice Cave/Mountain place. And, since this thread has got me taking a trip back down memory lane and looking this shit up, I now know that all of the game's hardcore ubergeek fanboys despise the ice mountains because the area was too linear.

I'm sorry, maybe you would have preferred yet another fucking area where you wandered aimlessly and bumped into things until you found a plot item. That would have made it better.
Mar 29th, 2010 07:52 PM
TheCoolinator
Quote:
Originally Posted by Grislygus View Post
what? the museum was easy as hell, the ruins/cemetary was the first place in the game to throw you for a loop
It wasn't difficult but it sure was annoying to figure out where the hell you were when you first started. I don't know if you remember but the Skeleton guards can actually steal the Triangle key from you. If that happens you gotta kill them all to get it back and to top it all off at the end of it is a timed puzzle.

And I agree,

The cemetery / ruins was pretty tough to figure out. All those freaking orbs and charging them all a certain color to put them in all these random locked tombs. Ugh!
Mar 29th, 2010 11:57 AM
Grislygus what? the museum was easy as hell, the ruins/cemetary was the first place in the game to throw you for a loop
Mar 29th, 2010 11:35 AM
TheCoolinator
Quote:
Originally Posted by Grislygus View Post
"shining sword of prism" or some shit, from what I can remember.

The game keeps throwing super magical, clumsily-hidden weapons at you every five seconds. That way you might be able to forget that there are no real shops, that the stat-building is pathetically minimal, that LoL II completely sucks for the entire first half of the game, and if you hadn't played it a few times before your current session (this was before walkthroughs were available on the internet. You had to buy STRATEGY GUIDES) you were basically fucked
The only way to obtain the "gay pride" sword is by knowing where the secret portal is behind the tapestry immediately after you speak to the Droracle. I believe the hidden area is called the Hall of history which I must admit left me lost in the dark for a very long time when I first played the game. The reason for this is that right after you enter the secret portal the doors lock and you have to make your way through the hallways attempting to avoid the skeleton guards that may or may not attack you at any second. Oh, and don't forget the triangle key on the way or your not going to get the full effect of the hall / museum. If you look at the picture I posted at the start of the thread you can see under the portrait where the triangle key goes. Once put in that triangle shaped edifice a persons voice gives a brief history of whatever or whoever is in the picture. It's pretty cool. Kind of like a tutorial area but still being as dangerous as the real game. The rainbow sword is found somewhere around there. I don't know how good the sword is because I never used it. It always reminded me of rainbow bright so I stayed away from it.

Oh, and if you find your way out of the museum area you get treated to a very nice CGI movie of you flying to the jungle continent on the back of a dragon.

Theres a ton of detail put into this game. I'm surprised not many people have heard of it. It's definitely a must play for anyone who likes FPS RPGS.
Mar 27th, 2010 10:55 AM
Kitsunexus
Quote:
Originally Posted by Grislygus View Post
"shining sword of prism" or some shit, from what I can remember.

The game keeps throwing super magical, clumsily-hidden weapons at you every five seconds. That way you might be able to forget that there are no real shops, that the stat-building is pathetically minimal, that LoL II completely sucks for the entire first half of the game, and if you hadn't played it a few times before your current session (this was before walkthroughs were available on the internet. You had to buy STRATEGY GUIDES) you were basically fucked
Wow, no wonder I haven't heard of it until now (that and I live under a rock). 0_o
Mar 27th, 2010 10:02 AM
Grislygus "shining sword of prism" or some shit, from what I can remember.

The game keeps throwing super magical, clumsily-hidden weapons at you every five seconds. That way you might be able to forget that there are no real shops, that the stat-building is pathetically minimal, that LoL II completely sucks for the entire first half of the game, and if you hadn't played it a few times before your current session (this was before walkthroughs were available on the internet. You had to buy STRATEGY GUIDES) you were basically fucked
Mar 27th, 2010 03:03 AM
Kitsunexus BTW, why is your sword painted up for Gay Pride Day?
Mar 26th, 2010 10:04 PM
Nick o_0
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Mar 26th, 2010 09:45 PM
Kitsunexus I have the oddest urge to take that hand cursor and pet that portrait's nose. No idea why. 0_o

It looks a lot like that old PC game Realms Of The Haunting, but I don't think that was an RPG as much as it was an FPS. I wonder if I can find that CD...
Mar 26th, 2010 12:56 PM
Grislygus The memory of playing as Luther still annoys me.

Player clicks on a rock and picks it up.

LUTHER: "Oh."
Player clicks on a picture.
LUTHER: "Oh."
Player clicks on the wall next to the picture
LUTHER: "Oh."
Players clicks the lock on the wall next to the picture, but misses and accidentally clicks the wall.
LUTHER: "Oh."
Player tries again and clicks the lock
LUTHER: "Hmm."
Player picks something up
LUTHER: "Oh."
Player opens a door
LUTHER: "Oh."
Player walks through the door and clicks on a table
LUTHER: "Oh."
Player tries to pick up an item on the table, but it's unclickable
LUTHER: "Oh."
Player clicks on the item next to it
LUTHER: "Oh."
Player clicks on the item next to that
LUTHER: "Oh."
Player clicks on a statue
LUTHER: "Hmm."
Mar 26th, 2010 12:48 PM
Grislygus First game was better.




And the first game was just a glorified Eye of The Beholder clone
Mar 25th, 2010 09:25 AM
TheCoolinator
Quote:
Originally Posted by Pentegarn View Post
It just looks like a gussied up remake of Dungeon Master to me
I'll check out dungeon master and see if your right. Westwood may have ripped off the idea.
Mar 25th, 2010 08:21 AM
Pentegarn It just looks like a gussied up remake of Dungeon Master to me
Mar 24th, 2010 01:49 PM
TheCoolinator
Lands of Lore: Guardians of Destiny most underrated RPG in history




Anyone ever play this game? It actually mixed live action with rendered sprites. Probably one of the most interesting RPG's ever created by WestWood before their demise. I heard the third game was terrible but at least the first and second one got good reviews. I love how the main character cracked a ton of jokes and the player could find little pieces of ancient knowledge in tablet form all over the place.

I think my favorite parts in the second game were the jungle and the city of the ancients.

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