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-   -   Mega Man 9 (http://i-mockery.com/forum/showthread.php?t=69700663)

Schimid Sep 23rd, 2008 02:13 PM

Mega Man 9
 
FUCK THIS IS HARD

I used to think I was really good at Mega Man, I guess I just got used to the enemy and boss patterns of 2 and 3. I've tried my hand at Jewel Man, Hornet Man, Concrete Man, Tornado Man and Plug Man's stages. So far I've only gotten to Tornado and Plug Man, and both of them beat me down something fierce.

Guitar Woman Sep 23rd, 2008 02:40 PM

I didn't think someone could be "good" at Megaman in the same sense they'd be good at, say, Mario Strikers or Team Fortress 2, since it's basically just pattern memorization.

Like Battletoads.

Grislygus Sep 23rd, 2008 03:11 PM

Megaman X was better, man

Tadao Sep 23rd, 2008 03:15 PM

Megaman Xtreme will be better.

Grislygus Sep 23rd, 2008 03:25 PM

It's making me jealous of the Wii, though, I'll admit

Phoenix Gamma Sep 23rd, 2008 04:57 PM

Quote:

Originally Posted by Guitar Woman (Post 581278)
I didn't think someone could be "good" at Megaman in the same sense they'd be good at, say, Mario Strikers or Team Fortress 2, since it's basically just pattern memorization.

Like Battletoads.

Maybe you need trial and error if you're really bad at it. Otherwise, it's feasible to beat a stage without memorization. Made it to Galaxy Man my first try.

I'm stuck on the third Wily Stage. Made it to the boss, but it's TWO of the yellow devils from MM1, so that's twice the amount of blobs to dodge :(

Schimid Sep 23rd, 2008 06:39 PM

I think you're "good" at a game like this if you can run through it relatively quickly...yeah, it's pattern memorization, but that doesn't mean you can't be good at memorizing the patterns, it's just a different kind of skill.

Yeah, Galaxy Man is cake...I really tried not to beat him first as I'd heard he was the easiest, but FUCK I can't imagine doing it any other way. I used the black hole against Hornet Man and it made the fight tons easier.

Up to my last one, Concrete Man now.

Phoenix Gamma Sep 23rd, 2008 07:26 PM

Got to the first part of the Wily fight. Holy shit, it's really hard and not like any of the other fights. By the time I figured out how to actually deal damage, I was screwed.

I do like the boss room this time, only because I got all 8 Quickdraw Achievements for the robot masters in one go. It was great. I also got Survivor from one of them as well, which felt really good.

darkvare Sep 23rd, 2008 08:39 PM

i'll wait till it gets released in live

Zomboid Sep 23rd, 2008 09:01 PM

I can't imagine getting anything other than intense frustration and a bit of nostalgia out of this game. I was like the fucking wizard when I played the first few megaman games as a kid, but I suck so bad at them now that it's more sad than anything else.

Phoenix Gamma Sep 23rd, 2008 09:09 PM

Yo Schmid, GamesRadar has a complete video guide on the game and all of the trickey parts people keep getting stuck on. Depending on how hard of a time you're having, you might want to check it out:

http://www.gamesradar.com/f/mega-man...92394639934042

Schimid Sep 24th, 2008 01:31 AM

Finally beat it...Wily's third form was really giving me trouble. I'd always get careless and get knocked once in his first form, twice in his second and die in the third. Even when I learned the weakness, he wouldn't dare come near me.

I got a few challenges, but nothing of note :x

VaporTrailx1 Sep 24th, 2008 04:04 PM

Still got another week for us XBL guys

darkvare Sep 24th, 2008 06:34 PM

at least we got duke nukem today

Phoenix Gamma Sep 24th, 2008 08:12 PM

Beat the game. Got the Quick Draw award for Wily, which was great. So far I have 38% of the achievments, including not getting hit an entire stage, reaching a boss without shooting, and beating a stage without jumping more than 50 times. Working on a few others right now.

Phoenix Gamma Sep 25th, 2008 05:48 PM

Quote:

Originally Posted by darkvare (Post 581404)
i'll wait till it gets released in live

Good luck playing with THIS:



I mean, I think the system's rad and all, but man, that's a shit D-Pad.

pac-man Sep 25th, 2008 05:49 PM

Just northwest of that is a nifty little joystick that works fine.

VaporTrailx1 Sep 25th, 2008 06:02 PM

sadly i didn't know duke was out til i read your post.

Guitar Woman Sep 25th, 2008 06:38 PM

If you think a joystick would work at all for a twitchy precision-based 2D game like Megaman, you're out of your mind.

pac-man Sep 25th, 2008 06:51 PM

My mental state notwithstanding, I (and surely millions of others) have played plenty of sidescrollers using a joystick. Check out this little number if you think I'm full of shit:



But I guess there were no Mega Man games on the NES... oh wait, there were. Having played Castlevania: SOTN, Bionic Commando: Rearmed, Braid, and Sonic the Hedgehog using my Xbox 360 controller and its joystick, I find that it's pretty precise. Having said all that, yes, I am out of my mind.

Ant10708 Sep 25th, 2008 09:17 PM

Anyone buy the extra dude?

darkvare Sep 25th, 2008 10:14 PM

Quote:

Originally Posted by Phoenix Gamma (Post 581863)
Good luck playing with THIS:



I mean, I think the system's rad and all, but man, that's a shit D-Pad.

i played symphony of the night with the joystick and i use my wired 360 controller to play snes roms on my pc

Chojin Sep 25th, 2008 11:05 PM

i'm actually really impressed with this game. The music is some of the best in the series, and it's hard as crap.

I realized how pampered we're gotten with games when I kept getting sent back to the start of the level after getting murdered to pieces 10 screens in.

Phoenix Gamma Sep 26th, 2008 12:09 AM

Quote:

Originally Posted by Ant10708 (Post 581955)
Anyone buy the extra dude?

Doesn't hit till Oct. methinks. I probably won't buy it, since there doesn't seem to be much of an incentive to play as him. Then again, I'm gunning for all sorts of challenges, so I shouldn't be complaining about lack of incentives for shit.

Emu Sep 28th, 2008 01:28 PM

Mega Man has well over two dozen titles to his name, and yet he still

can't

fucking

duck

Guitar Woman Sep 28th, 2008 01:30 PM

Yeah, you'd think a magical space robot from the year one million would be able to crouch and at least shoot upwards.

darkvare Sep 28th, 2008 01:35 PM

he can duck in zx but you have to take the armor off but now that i think about it is not really megaman i think in x6 he can

Schimid Sep 28th, 2008 02:04 PM

I had the same thought as Emu, only I don't understand why Mega Man doesn't just tell Dr. Light to invent him some spike-resistant armor.

darkvare Sep 28th, 2008 02:30 PM

cause he is dead?

Schimid Sep 28th, 2008 02:48 PM

Yeah, maybe.

Phoenix Gamma Sep 28th, 2008 04:19 PM

Quote:

Originally Posted by Guitar Woman (Post 582645)
Yeah, you'd think a magical space robot from the year one million would be able to crouch and at least shoot upwards.

Excuse me but it's the year 200X, not one million. Robotics hasn't progressed that far yet. Duh :posh

Guitar Woman Sep 28th, 2008 06:13 PM

So Megaman will become outdated in a year?

That's pretty funny.

Neen Sep 28th, 2008 07:12 PM

ahem 20XX

darkvare Sep 28th, 2008 07:24 PM

wait i have a question where did you pull out the fact that megaman is magical? by the way i found out there is a spike-resistant armor in x6

Phoenix Gamma Sep 28th, 2008 08:37 PM

Quote:

Originally Posted by Neen (Post 582709)
ahem 20XX

I'm pretty sure 20XX is Mega Man X. Or was that 21XX?

Neen Sep 28th, 2008 09:44 PM

21XX is Mega Man X, yes.

Phoenix Gamma Sep 28th, 2008 09:50 PM

And 200X was the original Mega Man games

http://www.youtube.com/watch?v=N8Ao63nmzuE

Neen Sep 28th, 2008 09:59 PM

Yeah, up until mega man 5, which is the last one I beat, so I guess I forgot.


http://www.youtube.com/watch?v=rS0Lu_seKzw

Phoenix Gamma Sep 28th, 2008 10:30 PM

So it took X0 years for the first 4 games to take place?

That's a long time :V

Guitar Woman Sep 28th, 2008 11:03 PM

It hasn't happened for real yet, so obviously all four games take place in 2009.

Sam Oct 2nd, 2008 01:21 AM

THIS GAME IS FRUSTRATING. >:

Zomboid Oct 2nd, 2008 04:38 AM

INDEED. I started playing concrete man's stage, and having beaten megaman x earlier today, I wasn't expecting anything to pop out of those pits and knock me down when I try to jump over. THEN, I get to fight a bunch of fucking giant elephants.

Phoenix Gamma Oct 2nd, 2008 07:44 AM

Jewel Shield over the pits. Makes life easier than taking your time shooting everything in sight. Works wonders on Wily's stage, too.

Can't help you much on the elephants. Those guys always ruin my speedruns.

Dr. Boogie Oct 2nd, 2008 12:24 PM

Just walk right to the edge of the pit, shoot the first one that comes up, then jump over.

But fuck Concrete Man's concrete gun. I can dodge every other attack of his except that thing. A spray weapon that can cover nearly half the screen, damages you, AND freezes you in place? What an a-hole.

And I don't like how those earth-shaking attacks can still stun you if they happen when you're a short distance from the ground.

Zomboid Oct 2nd, 2008 02:50 PM

Thanks for the tips guys, but I was able to get past those once I learned that shit did in fact pop out of there.

I agree with the earth shaking attacks. That boulder sub-boss kept doing that to me even if I was in the air.

Emu Oct 2nd, 2008 06:02 PM

Two or three shots with the Tornado gun will take out the boulder boss. I couldn't get past him til I got it. :\

LordSappington Oct 2nd, 2008 06:12 PM

From what I can tell from all your posts, it's gonna be worth the time getting my 360 repaired just to buy this.

Phoenix Gamma Oct 2nd, 2008 07:43 PM

Just beat the game again in an hour and 2 minutes.

TWO MINUTES PAST THE 60 MINUTE CHALLENGE.

Schimid Oct 2nd, 2008 08:18 PM

I just beat the game without continuing in 45:something-something...only because every time I'd die on one of the eight robot master stages, I'd restart it so I could shave off that extra time. I loaded the fuck up on E-Tanks and had 9 lives before going into Wily's and only died once because of bad timing on the horizontal laser ladder.

Now that I've done the speedrun challenges, I can spend time on the rest of them...though I don't think I'll ever, ever beat the game without being hit.

What I don't get is how anyone could ever beat the game in only 22 minutes. That's stupid.

Nick Oct 3rd, 2008 05:50 AM

This seems like more trouble than it is worth.

Phoenix Gamma Oct 6th, 2008 03:51 PM

So ProtoMan and Endless Stage came out for DLC today. I spent the last of my points on it, because I'm a whore.

Protoman fucking sucks. Sure, he can slide, charge, and reflect shots while jumping. He gets knocked back a mile when hit, and he takes double damage. Wily's first form keeps raping me.

Endless stage is pretty fun, despite my hatred of endless stages. I got 88 screens in before a grabby guy threw me down a spike pit. It was a good run, too.

Seven Force Oct 8th, 2008 02:56 AM

hahahaha downloadable content i have to pay for
fuck that

games great otherwise

VaporTrailx1 Oct 8th, 2008 11:17 PM

Proto Man is pretty good as a Hard Mode concept, but paying for it. eh.

Phoenix Gamma Oct 9th, 2008 01:40 AM

With today's economy, two bucks doesn't get you much else :V

Ant10708 Oct 9th, 2008 01:52 AM

With today's economy, thats all the more reason not to pay for content that should of been in the game to begin with :(

Phoenix Gamma Oct 9th, 2008 02:02 AM

Touche.

pac-man Oct 9th, 2008 03:02 AM

Today's economy:


Ant10708 Oct 9th, 2008 09:56 AM

Quote:

Originally Posted by Phoenix Gamma (Post 586172)
Touche.

I'm still tempted to get it thou :p

Phoenix Gamma Oct 9th, 2008 10:28 AM

Well, I think Endless Stage is a lot of fun. It's like a mix between "how far can I get in that flash Helicopter game?" and the normal Mega Man formula.

Protoman is kinda lame, because the abilities are neat, but everything murders his health bar and sends him flying. There's no story and there's no store, so now you can't even compensate for taking double damage by buying shit. It's just disappointing.

I dunno. I wouldn't have downloaded them if I didn't have a few leftover points that I'd never spend.

Chojin Oct 14th, 2008 03:37 PM

Quote:

Originally Posted by Ant10708 (Post 586171)
With today's economy, thats all the more reason not to pay for content that should of been in the game to begin with :(

Yes, because every other megaman game lets you play as multiple characters.

You spoiled twat.

Chojin Oct 14th, 2008 03:38 PM

Back in MY DAY, a Megaman game was like $80. And you got one character, and you were happy with that.

Chojin Oct 14th, 2008 03:41 PM

And you had to rely on NINTENDO POWER to tell you what order to beat the bosses in.

Fucking kids.

Phoenix Gamma Oct 14th, 2008 04:45 PM

Quote:

Originally Posted by Chojin (Post 587707)
And you had to rely on NINTENDO POWER to tell you what order to beat the bosses in.

Fucking kids.

Real men beat all of the bosses with the Mega Buster.

MEGA Men.

Or exchanged tips and tricks at lunch. We did that too. Nintendo Power spoiled games, unless it was stuff like Zelda, where you NEED to know trivial shit like "bomb this spot right there".

Emu Oct 14th, 2008 05:16 PM

I never read NP's game guides, I always just read the upcoming section. And the reader mail. :D

Ant10708 Oct 14th, 2008 06:24 PM

Quote:

Originally Posted by Chojin (Post 587705)
Yes, because every other megaman game lets you play as multiple characters.

You spoiled twat.

Not really what I meant you ass. They released this extra content like two weeks after the game's releases which means they had it made in time to add it in the original product instead of holding back content to charge more for. I always felt downloadable content was for or atleast should be for stuff they made after the game release to keep giving fans more not purposfully withholding content in order to charge for it later. Same thing with the Call of Duty 4 maps. Scam

Zomboid Oct 14th, 2008 08:17 PM

Just don't buy them, then. People seem to be bitching about the downloads themselves, so that's even more reason to just not get them. It's horse shit to withhold content just to charge people for it later, but I don't care enough about any of the downloads to bother with them anyway.

Chojin Oct 16th, 2008 03:52 AM

I think it's horseshit when it's something that really should have been in the game to begin with, but you can't argue that a 2nd playable character really should have been in megaman from the get-go.

Ant10708 Oct 17th, 2008 09:21 PM

Who the fuck should I aim to beat first? Every boss I get up to kicks my ass since I only have the blaster :(

Emu Oct 17th, 2008 09:25 PM

Concrete Man or Splash Woman. Concrete man has a very predictable pattern and Splash Woman's weapon is pretty good.

pac-man Oct 17th, 2008 09:33 PM

Galaxy Man. Definitely Galaxy Man.

Ant10708 Oct 17th, 2008 09:33 PM

Havn't tried Concrete Man yet. Splash woman kicks me ass.

http://www.capcom-unity.com/s-kill/g...e?pid=39566001

I know a bunch of you out there probaly wish you had that. :love

Emu Oct 17th, 2008 10:28 PM

Those things are going for insane prices on eBay. There are apparently only 200 in existence, and 145 of them are just being bought and immediately re-listed on eBay over and over again. Some as high as 400 or 500 dollars.

http://shop.ebay.com/?_from=R40&_trk...All-Categories

Ant10708 Oct 18th, 2008 01:31 AM

Too bad the NES cart doesn't contain the actual game

Emu Oct 18th, 2008 11:33 AM

It does.

executioneer Oct 18th, 2008 12:00 PM

thats not what those ebay auctions you linked to say

Emu Oct 18th, 2008 12:23 PM

Oh. I thought it did.

Phoenix Gamma Oct 18th, 2008 02:22 PM

Yea, it's basically a media disk.

Even $50 is too much for some pictures in a fancy case.

Ant10708 Oct 18th, 2008 07:00 PM

I beat Galaxy Man:rock

OxBlood Oct 19th, 2008 07:21 PM

Hm, so I invested the 800 Points and got the game. Being the zen-level-patient being I am, it took me about 1.5 hours to beat all 8 Robot Masters in one sitting and I have to say:

It´s a fun game. Not that easy initially, but since it is just about memorizing the levels, situations and Boss-patterns and after you know in which order to play those stages it gets a lot easier. I guess I´ll try to finish the Wily-Stages tomorrow...sadly you have to do that in one session.


Edit: Aaaand I´m done. Nearly 2 hours playtime...not that bad for the first time I guess.

Edit Edit: And 2nd Time in 01:27h...hey...this is fun.

Ant10708 Oct 21st, 2008 04:10 PM

Splash Woman defeated.

Emu Oct 21st, 2008 04:29 PM

How the hell do you get through the first Wily stage? The part with the three laserbeams that fire across the screen always kills me.

Phoenix Gamma Oct 21st, 2008 06:07 PM

Quote:

Originally Posted by Emu (Post 589461)
How the hell do you get through the first Wily stage? The part with the three laserbeams that fire across the screen always kills me.

Depends on how you tackle it. Either:

A) Turn the lasers (magma) into platforms with the Cement Shot. This totally makes perfect sense.

B) As soon as you scroll up, use the Rush Coil to shoot up immediately; there's a small pause when you first approach the screen where none of the magma streams are active. Grab the left ladder, climb up and get the E Tank. Climb back down, and hang as low as you can on the ladder. Use the Rush Jet to fly left and land on top of the laser/magma thing (but not on the blast, of course). Then jet right and grab the right most ladder.

The second way sounds more complicated, but I found it to be way easier and with less risk of fucking it up.

pac-man Oct 21st, 2008 06:10 PM

It's infinitely more satisfying to figure it out.
Here's a hint:
Spoilers!

pac-man Oct 21st, 2008 06:11 PM

Nevermind.

Phoenix Gamma Oct 21st, 2008 07:46 PM

When I saw the way you're supposed to do it, I was kinda pissed. How am I supposed to know concrete stops magma?

And how the fuck does concrete stop a black hole? Physics don't work like that :(

I hate videogames.

Guitar Woman Oct 21st, 2008 07:54 PM

I downloaded it.

I'm glad to see Megaman is still as bullshit difficult as ever. But not really.

Galaxy Man was also absurdly easy. And rightfully, he gave me a really horrible weapon.

Ant10708 Oct 22nd, 2008 12:10 AM

Concrete Man defeated on first encounter with him! Now who to tackle next. Hornet man I reckon.

Guitar Woman Oct 22nd, 2008 12:44 AM

Beat Galaxy Man.

He's really easy. His stage is also really funny because of the little robot crane guys that drop down and drag you to your death.

pac-man Oct 22nd, 2008 01:19 AM

Quote:

Originally Posted by Ant10708 (Post 588931)
I beat Galaxy Man:rock

For some reason I think he's got that base covered.

Guitar Woman Oct 22nd, 2008 01:30 AM

I read that as concrete man for whatever reason

Also beat him again

OxBlood Oct 22nd, 2008 02:23 AM

Quote:

Originally Posted by Guitar Woman (Post 589489)

Galaxy Man was also absurdly easy. And rightfully, he gave me a really horrible weapon.

The Black Hole Bomb is not really useless. It comes in handy when fighting the dragons (About 3-4 hits and thatīs it) and at some screens with many enemies close together. Also it kills Jewel Man and that alone makes it a good weapon...glittering pink Jewel Man...but his weapon is awesome, Iīll give him that.

Guitar Woman Oct 22nd, 2008 11:09 AM

Ok, I was up all night playing this

First of all, yeah, Galaxy Man's weapon is actually pretty awesome.

Second of all, FUCK this game

Phoenix Gamma Oct 22nd, 2008 11:35 AM

Anyone try Hard or Super Hard modes? Hard doesn't seem too bad if you've already beaten the game. I'm not dying as much as my first run through normal.

Super Hard is pretty damn tough.

Also, fuck Fake Man's stage. 3 or 4 minibosses, PLUS the Shark Rocket, plus the actual boss. Even when I power through it from start to finish, it takes about 6 minutes, compared to my 2-3 minute records on the other stages.

Guitar Woman Oct 22nd, 2008 06:09 PM

So I played this fucker for two hours last night after only intending to pick it up for five minutes :<

I'm still not a fan of the SPAM YOURSELF UNTIL YOU MEMORIZE ALL THESE PATTERNS brand of difficulty in Megaman, but beating a level that's had its foot up your ass for half an hour is no less satisfying even when it's hard in an extremely gay way. I'm actually starting to really regret using savestates for other Megaman games because it takes that feeling of ULTIMATE VICTORY away from you.

YEAH, FUCK YOU FLOATING BLOCKS THAT FADE FROM THIS MATERIAL DIMENSION AFTER HALF A SECOND, I GOT THE FUCKING PLUG BALLS.

Emu Oct 22nd, 2008 07:34 PM

They're not disappearing, they're platforms jutting out of the wall behind you. :rolleyes:

Guitar Woman Oct 22nd, 2008 07:38 PM

Well how was I supposed to know that

MetalMilitia Oct 22nd, 2008 08:42 PM

I downloaded the trial. Played for about 5 minutes. Died about 20 times and finally realised that I don't give a fuck about Mega Man and went off to play something else.

VaporTrailx1 Oct 22nd, 2008 09:57 PM

Yah. i'm not too happy with it.

Guitar Woman Oct 22nd, 2008 10:21 PM

YOU GUYS NEED TO GROW SOME BALLS

pac-man Oct 23rd, 2008 02:38 AM

It's definitely not for everybody. I think it's great, but it has made swear to the point that if I wasn't going to hell before, I certainly am now.


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