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Old Feb 1st, 2004, 04:05 AM       
Quote:
Originally Posted by Perndog
Where was the 3D imagery in Symphony of the Night? It was totally 2D and the only thing that suggested any kind of depth was parallax backgrounds, which have been around since Super Mario World. The doors and save points were polygons, but that's it.
I suppose its been years, I must have just wanted it to be 3D.
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