Thread: XBOX Live
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soundtest soundtest is offline
TERRIBLE BEAT
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Join Date: Apr 2001
soundtest is probably a spambot
Old Mar 16th, 2003, 01:59 PM       
I've played Capcom vs. SNK 2 EO a bit online - it's ok but Capcom has to be the laziest fucking developer imaginable. Not only does the game use some sprites that must be 5 years old or more (I swear Morrigan has like 8 frames of animation), the online aspect of it is so half-assed... to call it an after-thought would be an insult to DOAX's volleyball.

Actually gameplay online is fine, little lag but no serious effect on gameplay. I might pick up PSO, but there is another regurgitation from another lazy developer. Why don't they port Sonic Adventure over from DC like they did for the GC? Or are they waiting for this xmas to drop that bombshell? And pay to play? Fuck you Sega. No other XBox developer is charging... and if you say "running servers costs money" or "downloadable content will be available for free" DIE FANBOY. Unless I'm misinformed, all XBox Live servers are maintained by MS to maintain quality control (which is why EA refuses to develop online games for XBox - they don't want MS to have all the control). Regardless, to my knowledge, Blizzard has never charged for play on Bnet, and if they can support the heavy traffic, there is no reason why Microsoft (or even poor little Sega) can't.

Lazy, greedy fucks... once Halo 2 comes online, things will be nice. No problems at all with Live yet though. Experience is good and smooth.
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