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Buffalo Tom Buffalo Tom is offline
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Old Dec 2nd, 2004, 12:31 PM       
Quote:
Originally Posted by AChimp
Davidson somethingorother bought Blizzard.

Anyways, I've read these kinds of stories before, and I have no sympathy whatsoever for these people. They know what they are getting into ahead of time. The software development industry in general demands long hours. It is expected no matter what company you work for.

This overtime stuff is BS. You're on a SALARY. You don't get paid overtime when you're on a salary. This isn't some blue-collar unionized job with an hourly wage.

If people took the time to actually read their contracts instead of just signing them and thinking "OMG OMG OMG I GET TO WORK FOR EA AND MAKE THE NEXT BOND GAME " they would see that stuff like this is right in there.
Dude, you don't know shit. It's not about overtime money. It's about having work-life balance, which EA says it is committed to, though they don't have concrete policies to ensure this balance exists. How the fuck can you enjoy your success as a video game programmer, when the company is death-marching you from project to project? Crunch time should only be used to put the final touches on a AAA product. It shouldn't be a general work practice, as EA uses it. Trust me, I know.
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