Quote:
Second Life is an example of what happens when you let players build your game - It turns into a non-stop sex fiesta with detours through furryville. The game was obviously made with the most innocent of intentions and even tried to entice professional developers to add content through their in-game-money-to-real-money conversion program. As it stands, it's just a bunch of adolescents selling fursuits to strangers and getting lunch money in the process. The game plays awfully and has the worst lag of any MMO ever. The controls are ridiculous and the graphics are shitty, even for its time.
|
heh, my cousin works for that company. He the official "news" guy for the people who play.[/quote]