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was never good
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Apr 19th, 2006, 08:32 AM
Yeah, it's raise 10 major skills then sleep. Problem is, all skills will raise your levelling modifier by 1 for every 2 skill levels you gain (a warrior who raises 10 levels of alchemy in addition to his major skills would be able to pick a +5 bonus on levelling).
The AF levelling mod changes that around a bit so that minor skills only contribute 25% to attribute gains. Then, you pick whether you want to level every 10 or 15 major skills, 10 or 15 specialization skills ('combat', 'stealth', or 'magic' sets), or 7 to 14 attribute gains. It also gives you your levels instantly without sleeping, which is the only part I dislike because it removes the purpose of inns entirely ;<
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