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was never good
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May 13th, 2006, 11:59 PM
Bungie's been huge on multiplayer ever since they accidentally had awesome multiplayer modes in Marathon 1. Pretty much every deathmatch mode in Halo 1 is available in M2 (Kill the guy with the ball, King of the Hill, etc.).
It's a shame the SPNKR rocket launcher isn't as colossaly huge in Halo as it was in M2 (or M1 when it was even bigger). It was like a BFG for the right side of the screen.
Also, the Pfhor were way cooler than the Covenant.
And Halo's storytelling is totally gay compared to Marathon's.
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