|
Whiter than Alabaster
|
 |
Join Date: Jul 2003
Location: Trapped in a box by a cockney nutjob
|
|

Feb 11th, 2007, 04:14 PM
I thought that the procedural generation was key to how spore WOULD work on a DS, as it frees up processing (from stuff like animation and texturing) and everything can be graphicly scaled down easily...or something...been a while since ive watched the speech
will be interesting if it works though
|
__________________
Its only taken me about 10 years to understand the water jug riddle in Die hard with a Vengeance. My brain takes a while, but it gets there in the end
|
|
|