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Drugs+drugs+rock+roll
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Join Date: Jul 2004
Location: Portland, OR
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Aug 15th, 2007, 05:17 PM
Another thing I don't like is that it sends you into some huge open-ended castle without any objective or destination whatsoever, you're just supposed to wander around killing shit until you get to a place that advances the story. This was fine in the old castlevanias, because there was only one path to go on, but in an adventure game like this? This is not 1986, AoS development team.
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