Thread: SCARY GAMES!
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Old Jan 31st, 2008, 07:55 PM       
Well, no, you're not reading my complaints.

Mostly it seems like Chojin was having the problems with Bioshock that I am with SH2 in that the game just doesn't fucking tell you anything. If it's really the storytelling TOUR DE FORCE everyone hails it as then I'd like to avoid comparing it to Resident Evil, but in RE if there's something YOU don't know it's because your character doesn't know it either, wheras in SH2 the story revolves around James' mental anguish and from what Emu tells me the reason he's ignoring the monsters is because they're symbolic of his mental suffering and remind him of his dead wife, or something. I mean, how the fuck was I supposed to know that? The game doesn't tell you he's got PROBLEMS in that area, so I'm left to assume the writers are a bunch of 14 year olds with Jonathan Clement syndrome who have no idea how to piece together an understandable narrative. The fact that the cutscenes are riddled with horrible dialogue doesn't really help that, either.

The scene where you meet Maria by the waterfront got me so enraged at how stupidly written it was that I shut the game off and didn't play again for a week.
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