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Drugs+drugs+rock+roll
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Join Date: Jul 2004
Location: Portland, OR
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Jan 31st, 2008, 08:02 PM
If I may make comparisons to Killer 7, too.
In that, you are able to understand what's going on if you pay at least a little attention, and anything the game doesn't tell you is either unimportant at the moment or something the Smith assassins aren't aware of.
And yet, people still hail that game for having a story with depth and great symbolic value, which it indeed does.
Mabye it was just easier to get into the groove of Killer 7 because it reminded me of Earthbound in the carefree and floaty way all the remnant personalities talked, I don't know. Point is, SH2 would be great if I was actually given a fucking story that I could identify symbolic shit from.
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