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Feel the guilt
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Join Date: Jan 2008
Location: Switzerland
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Apr 17th, 2008, 12:14 PM
I'm playing some Arcanum again, and since I for once tried to be a magick user, I am once again reminded how much magic sucks in this game early on. Especially if you wanna play in character, and as a good half-elven mage, I just don't think it's appropriate if I learn necromantic spells, which means I can't get Harm, which furthermore means I need to get stone throw, which sucks. So offensively I am fucked, defensively I am fucked, and I can only cast about 4 stone throws before I'm out of fatigue, which might kill a thug, if I'm lucky.
Being a half-ogre fighter is so much easier, but it just gets old fast. And I've been a molotov-slinging, bullet-flinging technologist so often before, and a thief too, so this was kinda my last option. Magic is just unbalanced in this game.
I'm just totally reliant on my companions, which is really lame. They do all the work, while all I can do is fall over from exhaustion after a few spells. Crap.
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__________________
Quote:
Originally Posted by Grislygus
the Swiss are not afraid to beat their women with oversized novelty chocolate bars
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He speaks truth!
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