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Fathom Zero Fathom Zero is offline
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Old Dec 13th, 2008, 01:20 AM       
I don't know what you were referencing in my comment, but okay!

No, it's a new fad in games, like "open-worlds." It started when a lot of PC devs made games with editors and things, now they're making games with similar experiences as PC gamers migrated over. Customizeable characters are cool, but level editors are where the fun is. I think shit really kicked into high gear with Halo 3's Forge. Being a popular franchise got a lot of people into the editor, as opposed to the other way around. Now that that's been around for a while, people are looking to games for user-generated content.

I have not latched fully onto user-created content, yet.

With LBP, I feel absolutely daunted by everything I can do in it and I end up doing nothing but making a penis-shaped rocket car.

In Banjo Kazooie, I enjoyed making monstrosities and driving them around and using them in multiplayer. It was fuckin' awesome.

But regardless, it'll probably be superceded by some other awesome idea that everyone wants to capitalize on and with be incorporated into every title in the near future some way or another.
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Originally Posted by Jixby Phillips View Post
Oh god fathom zero, you are revealing yourself to be completely awful
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