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Old May 1st, 2010, 08:22 PM       
Quote:
Originally Posted by Dr. Boogie View Post
http://www.destructoid.com/sfiv-s-3d...n-172084.phtml

The only way they were able to get the hit detection to work right in SFIV was to make it 2D, rather than mapping it to the models themselves.
Yeah, I already know this. Boogie do you even read my posts?

I pointed out that Capcom made SF4 work with 3D models, so why would they ruin MvC3 with them?




Can't say nuthin' round here.
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