I could understand GT if there WAS a puzzle in the clocktower but there isn´t :D
Just for the record, I really don´t like puzzles in video games anymore, I hate the Layton-Games for example but here? That´s not real puzzeling that´s stopping and looking at the room and then doing the right thing.
I like Castlevania´s pacing, it´s pretty well done. Tired of fighting? Well, just climb around and do some light thinking here and there before you beat up demons again.
And I agree, I prefer my games to be games and not movies. One reason I didn´t like MGS4 that much, the balance was just gone in that one. The other three had a nice ammount of gameplay and movie.
So yeah, I finished the first two dungeons in 4 Heroes of light and hey, I´m kinda impressed. It looks really nice, it plays great, even with the auto-targeting...glad I read the forums today, thanks Phoenix
