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Drugs+drugs+rock+roll
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Join Date: Jul 2004
Location: Portland, OR
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Apr 16th, 2012, 11:10 PM
Dragon Quest VIII.
It's refreshing to see an RPG where my objectives aren't marked by a huge glowing arrow at all times, in case I'm the kind of person who gets lost in my own house; Skyrim and Oblivion both did this over Morrowind's "Yeah, that dungeon's like, south probably? I dunno, go find it, dickhead" approach, and I didn't really appreciate it because it meant less time navigating the world and getting sucked into it. DQ8 doesn't seem to have a lot of hand-holding in general, actually; once we got out of starterville my colleague got lost on the world map and I almost got my shit wrecked in the very first dungeon. Also, it looks fucking enormous and the comic relief is actually legitimately funny.
It's got potential and I'm really digging it so far, but if that little green asshole doesn't shut the fuck up about his horse daughter I'm going to punch his dick so hard he'll end up as the Cursed Queen, wark wark
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