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was never good
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Oct 19th, 2005, 04:28 PM
Cryptic has the same problem every MMO developer does - They keep changing the game to reflect how they meant people to play it instead of accepting the way people end up playing it and adapting updates to that.
Still, the scenarios you're talking about aren't what COH has become; It's just a little more inconvenient to kill bad guys. It's a stupid change, sure, but it isn't something that cripples your ability to enjoy the game. Yet.
Unless you're a fire tanker or super reflexes scrapper, they're still totally fucked and completely unplayable.
You'd think they'd know better.
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