Quote:
Originally Posted by Dimnos
I hear they took combat out. You have to run from everything. How gay is that?
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One of my favorite horror games is Capcom's Haunting Ground, where there is no combat. It works brilliantly, actually. You're only generally up against one enemy at a time, but he roams in real time and you can encounter him when you least expect it. It made the enemies memorable and significant instead of just another spawn monster that you need to kill in order to move forward. SH1 could do this fantastically.
Besides, just because there's no combat doesn't mean there aren't ways to kill the enemies. You may have to set off traps using the Wiimote. This has the potential to kick fucking ass and after SH5 they fucking owe me.