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Supafly345 Supafly345 is offline
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Old May 22nd, 2007, 03:35 PM       
All of that stuff seemed to be what made 28 days awesome. It wasn't constant bombardment, it was subtle, tasteful. In the first movie they were pretty much there for atmosphere than the central focus of the movie. The camera work is another things that made the first movie totally awesome, it was exciting, made you feel more absorbed into the movie, and made the initial "jump" factor last through the scene. All your complaints as to why this movie sucks could really be applied to the first movie as well. Other than the storyline.

Because it wasn't exactly what you expected or wanted doesn't mean it is going to be bad. Here's the thing, I fucking HATE how it isn't a survival movie and is now a military-type post-apocolyptic drama. I wanted it to be a suspensful survival movie again, where you never feel safe. But that won't ruin the movie for me. Everyone I trust who has seen it, loves it. And they were all very big loyal fans of the first like me. So I'm optimistic.
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rocketsauce rocketsauce is offline
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Old May 22nd, 2007, 04:09 PM       
I think I get where you're coming from. It was more like our heroes vs. the military than just heroes trying to survive. It was an interesting idea to put that in and take things in a different direction, but I felt that there was a little too much military. For instance, I liked the survival aspect of the cottage flashback scene (though you wonder why they wouldn't have some more weapons ready).

And while I can accept it for the movie, Robert Carlyle popping up everywhere was kinda funny after a while.
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Old May 22nd, 2007, 04:43 PM       
I loved the first movie. It just seemed that this one took everything good from the first one (panicked camera view, atmosphere, etc.) and just did it wrong. The panicked camera was TOO all over the place at times, and they just didn't build up enough of the atmosphere (in my opinion) to make the attacks a worthy payoff.

There were also way too many WTF moments for my liking. Some of them may be nitpicks, but whatever. For instance, at one point the "heroes" got in a car and started driving. The military had been instructed to shoot on sight any person at ground level. The "Infected" did not have the capacity to operate a vehicle. Why did the helicopter attack the car?

It wasn't all bad, though. The completely night-vision sequence was intense, and very well done. But it was too little, too late in the movie to really save it for me.
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Old May 22nd, 2007, 05:56 PM       
This one was like Saw 3, try and make the viewers leave as depressed as possible, all of the characters cool enough to give a damn about are picked off in far to stupid ways Case in Point the flamethrowers in the gas, why the fuck would the US army use a weapon they haven't fielded since the end of Vietnam? These being non zombies shouldn't assault weapons suffice as they did the soldiers in the first? These guys would just keep running at you as they were burning, and beat you to death whilst lighting you on fire.

I still think they could have done a sort of prequel in the sense that they do one like 28 hours later, with a group of people trying to survive during the initial chaos of the outbreak. Or even have one taking place in the Chullel, have a few people running from the infected through the trains and service tunnels and areas. The pacing would have been fucking intense.
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