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10,000 Volt Ghost 10,000 Volt Ghost is offline
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Old Nov 1st, 2008, 05:02 PM       
I also want to get a copy of paranoia. I've never played it but it sounds fantastic.

http://en.wikipedia.org/wiki/Paranoi...e-playing_game)

Intended as a spoof on other RPGs, the Paranoia rulebook is unique in a number of ways. For example, in earlier versions of Paranoia, the entire chapter on rules is labeled 'optional', and player knowledge of the rules is treasonous (treason, of course, being punishable by summary execution).
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Angryhydralisk Angryhydralisk is offline
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Old Nov 4th, 2008, 11:48 AM       
I always got stuck with board games that were kick ass but hard-to-find now, like...

Hero Quest (i've had no less than 3 copies of this over 15 years.)
Tornado Taz
Back Off, Buzzard!
Pass The Pigs (I'm sure this one's still in print but it's great!)
Monopoly Jr.
1313 Dead End Drive (The Original with the mean-mugging detective and the rules that made no sense.)
One that had a bunch of adventurers collecting a jewel from a big tiki's mouth.
Some other board game that had six knights and two worlds, one on each side of the mat. Real awkward, and barely made sense.
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10,000 Volt Ghost 10,000 Volt Ghost is offline
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Old Nov 4th, 2008, 06:14 PM       
Quote:
Originally Posted by Angryhydralisk View Post
I always got stuck with board games that were kick ass but hard-to-find now, like...

Hero Quest (i've had no less than 3 copies of this over 15 years.)
Tornado Taz
Back Off, Buzzard!
Pass The Pigs (I'm sure this one's still in print but it's great!)
Monopoly Jr.
1313 Dead End Drive (The Original with the mean-mugging detective and the rules that made no sense.)
One that had a bunch of adventurers collecting a jewel from a big tiki's mouth.
Some other board game that had six knights and two worlds, one on each side of the mat. Real awkward, and barely made sense.

1313 Dead End drive was the bomb.

The board game with the six knights I believe is Key to the Kingdom. Where you have you go through a whirlpool to get to the other map. One of my favs, I still have a copy of it.
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Old Nov 6th, 2008, 01:51 AM       
Quote:
Originally Posted by 10,000 Volt Ghost View Post
I also want to get a copy of paranoia. I've never played it but it sounds fantastic.

http://en.wikipedia.org/wiki/Paranoi...e-playing_game)

Intended as a spoof on other RPGs, the Paranoia rulebook is unique in a number of ways. For example, in earlier versions of Paranoia, the entire chapter on rules is labeled 'optional', and player knowledge of the rules is treasonous (treason, of course, being punishable by summary execution).
i've got the paranoia xp rulebook, and even though i've never played it with anyone just reading it was pretty fun, the sense of humor is fantastic
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