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  #26  
timrpgland timrpgland is offline
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Old May 13th, 2004, 02:09 PM       
Link shouldn't get text or voice acting. That's fine if other people get voices in the game but Link doesn't need one. His answers/replies are interpreted by the player. It's a good style. Not only that but the game doesn't require a bunch of dialogue and I hope they leave it that way. It's a adventure game and gameplay/dungeon crawling is what its all about. Link is about getting down to business.

He should however re-nact his tales like Mario does in SMRPG when talking to people, now that would be awesome.
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  #27  
James James is offline
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Old May 13th, 2004, 03:25 PM       
I disagree. I think that Ocarina really showed how epic the series can really be, and rounding it out with more atmosphere and character is really where the series needs to go, especially to help keep the games from feeling "flat."

I'm not saying it needs to be dialogue-heavy at all, but I do think they need to flesh out the world with some more life put into it. And while the main characters of Nintendo games have always ended up being mute (even when people are talking right to them), it'd be really nice if they could just stop doing that.
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Matt Harty Matt Harty is offline
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Old May 13th, 2004, 04:31 PM       
I'm interested in plot, character/enemy variety and a shitload of boss/minibosses.

I feel if they tried voice acting it'd seem fake. More characters sounds wouldn't hurt though. I like goron sounds.
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  #29  
timrpgland timrpgland is offline
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Old May 13th, 2004, 04:53 PM       
A solid story is a must but I don't want anything getting off track. Zelda isn't really a story driven game and I don't want to see it become one. More NPCs and the such is always a good thing though.

However, if they do a good job and keep everything "Zelda" intact, then I don't have a problem.
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