Quote:
Originally Posted by executioneer
popularity tends be the major cause of over-rating, and genuinely bad games tend to not be popular
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Yeah, "tend to". But there are some genuinely bad games with rabid fanbases. Final Fight comes to mind. I've only played an hour of it, but I have it on good authority Lunar is horrible.
In any case, I could make a case for Halo being more overrated than FF7. I could probably make a stronger one had I actually played Halo, which I would gladly do if I actually owned an Xbox.
One of FF7's claims to fame is its special effects, like the Star Wars of video games. Most of the summons are flashy, like Bahamut Zero and Knights of the Round, and Sephiroth's Supernova attack. Admittedly they're kind of long, but they're interesting to watch once.
Halo's claim to fame is that you can see all the individual blades of grass and leaves on the trees.
FF7 has all kinds of weird enemies, and you get a nice variety at the beginning of the game, like those wolves with their tails growing out the back of their head, the house that turns into a WMD, and the first boss is some kind of robotic scorpion.
Supposedly, you're fighting the same two or three enemies for the first half of Halo.
FF7 has all kinds of scenery, like Midgar itself, the rubble you climb on the way to Shinra HQ, Cosmo Canyon, or that town that looked like it got nuked and the survivors rebuilt what they could with rubble.
Halo is supposed to take place mostly in boring mechanical bases that all look the same.
The characters in FF7 may not be great, Cloud is emo and Sephiroth is Kefka lite. But Cid is awesome (I once called him a little kid in a compulsive swearing old man's body), and at least they all had faces, names, and some kind of personalities.
Master Chief has none of those features, and as a friend of mine said, might as well be called "Captain Gunshoot Man"