Quote:
Originally Posted by DistantJ
How do you go aobut doing that then, Fathom Zero?
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You think you can prove me wrong, but you can't.
There's a code that can execute arbitrary code through the Gamecube Action Replay. You get a Gamecube memory card that is modified to take SD cards, not unlike the ones used for the Wii. In fact, you can use the ones made for the Wii.
There's a program called SD Load. It creates a binary file that makes everything work.
1) Download:
http://wii-news.dcemu.co.uk/sdload.zip
2) Format the SD card into a FAT or FAT16 format.
3) Inside the .zip file is the SDLOADER binary, among other things. Move that over to the root of your SD card.
4) Grab all of the homebrew/emulators and stick them anywhere you want.
They can be in their own directories as long as SDLOADER.bin remains in the root.
5) Take out the SD Card, put it in the special GC Memory Card.
6) Run the Action Replay.
7) Click ADD NEW GAME. SDLOAD is the game name. Enter "(m)" as the code name, without the quotes.
8) Enter the following code:
7YPR-RKZZ-MH6W5
D26A-PE4J-1XX2W
ZJHY-B1ZH-6P00G
9) Select ADD NEW CODE and name it SDLOAD. Input the following code:
AF4H-JPF5-H1B5J
MVAB-7TQE-ABZPB
V2CK-QQ1A-Y6P72
M5N6-CMMH-9EURT
0JFM-3A6C-VZ6VK
KYV8-0JGV-0GR1N
2EGU-HVKF-NDMCN
7AH0-J9JZ-HHGNJ
4MHU-G8XT-ZRYCJ
9474-KF41-8KG34
QMEV-G90N-A8RV0
KD4G-5QHV-74D46
V97K-652Q-Y4TEY
6M4W-9GPT-E99NG
QPFY-DJAF-E01FV
2Z6E-P2WY-24WV4
6NHW-G3NH-HP31Y
A2KF-MCKN-D645J
K5V8-EF9W-7GFQC
XTU3-269T-VH5NE
H9GP-C4PP-6FGF9
HF77-R45C-ZXPDV
22Y3-D98C-50AJM
WTWZ-EC88-U5ZTV
36G1-UGDG-J2G84
DUMT-15KR-DXJ8K
JV55-6VF5-2Z02T
D4R8-MVJ5-QGR21
1G3C-APD7-1CUVD
10) Select the code named SDLOAD, check the box next to it, press start, and open and close the disc drive when prompted. SDLOAD starts and WHAM. You have exploited the Gamecube half of the Wii.
I call it a trick because it isn't actually utilizing any exploits in the Wii. It's just running Action Replay from the Gamecube. You can use the same process, I believe, on the Gamecube as on the Wii.
There are SNES, Genesis, MAME, NES, PC Engine, GBC, Dotriem, Chip8, and GBA emulators, as well as ports of Doom and Tetris among other goodies.
I don't know if there's any Wii specific homebrew that works with the Wiimote's abilities, but I think you can use the Wiimote instead of the Gamecube controller with the programs. Don't quote me on that.
Take that, ass.