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Seven Force Seven Force is offline
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Old Jul 28th, 2004, 10:44 PM        Spriters needed!
Hi guys.

Sorry to bother you. But I need some help with my game project. I need spriters to create some spritesheets for my characters. Not edit maybe, but create from scratch. They're supposed to be 8-bit (and megaman style), so it'll be kinda easy for you. But I suck at it. :/

I got most of the game running, just one test level though. But the Megaman object i'm using can do what Megaman usually does: run, shoot, jump, slide. Not charge up though, that'll be for later on, heh heh.

If you help your name will be in the credits of the game. And your help will be greatly appreciated. That much I can promise for now. I might sell the game, but i'll have to see how it goes later on.

If you're interested just let me know. And if you want, you can send some examples on your previous work.

Well, that's it.

Thanks.
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pjalne pjalne is offline
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Old Jul 29th, 2004, 04:37 AM        Re: Spriters needed!
Quote:
Originally Posted by SevenForceIncUSA
the Megaman object i'm using can do what Megaman usually does: run, shoot, jump, slide. Not charge up though, that'll be for later on, heh heh.
Heh heh, I don't get it.
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Old Jul 29th, 2004, 07:07 AM       
Stuff that runs the game, characters, and other things are "objects". The program i'm using uses object oriented programming. Megaman is an object. Here's an example:

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pjalne pjalne is offline
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Old Jul 29th, 2004, 09:43 AM       
I meant the joke and the wink.
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Old Jul 29th, 2004, 09:45 AM       
Sorry, but crapping something out in Game Maker doesn't count as any kind of programming.
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Old Jul 29th, 2004, 09:54 AM       
Quote:
Originally Posted by AChimp
Sorry, but crapping something out in Game Maker doesn't count as any kind of programming.
Yeah, but it's good enough for me. I'ma lazy sonofabitch.
Besides, it's is technically programming, since it comes with scripting language, even though it also has "drag and drop" features.

EDIT: And I agree with you on that. I'd really want to start learning a professional language like Visual Basic or C+, so I can have more control over what I produce. But this is the best one out there for 2D and isometric games.

Quote:
Originally Posted by pjalne
I meant the joke and the wink.
Ohhhh, I didn't mean that as a joke. I'm sorry. Heh heh.
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pjalne pjalne is offline
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Old Jul 29th, 2004, 10:30 AM       
Heh heh
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Old Jul 29th, 2004, 11:01 AM       
I wouldn't try selling a game made with someone else's program, nor with a copyrighted character like Megaman, unless by "scratch" you meant you want entirely new characters. Assuming that you'd look up a bit of public interest for 'your' game, that'd be a great way of attracting the attention of hungry company lawyers.

I'd suggest you just use existing characters and release the game freely online. You can easily find complete spritesheets of many popular game characters. Or start ripping sprites yourself, and build your way to editing/making your own sprites.
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Old Jul 29th, 2004, 11:08 AM       
Quote:
Originally Posted by FS
I wouldn't try selling a game made with someone else's program, nor with a copyrighted character like Megaman, unless by "scratch" you meant you want entirely new characters. Assuming that you'd look up a bit of public interest for 'your' game, that'd be a great way of attracting the attention of hungry company lawyers.

I'd suggest you just use existing characters and release the game freely online. You can easily find complete spritesheets of many popular game characters. Or start ripping sprites yourself, and build your way to editing/making your own sprites.
From the help manual:
Game Maker can be used free of charge. And you can freely distribute the games you create with it; you can even sell them if you like. See the enclosed license agreement for more details.

I don't have a problem there. ^_^

Also, yes, I do mean entirely new characters. That's why I need artists. Anyone can just edit or copy a sprite.

Thanks for the heads-up though.
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Old Jul 29th, 2004, 11:24 AM       
Chances are they want a plug in your game if you decide to sell it.
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Old Jul 29th, 2004, 11:30 AM       
4. CREATED GAMES
================

Games you create with the Software you can use in
any way you like. No licence fee is required.
You are allowed to sell the games.

The full responsibility and liability for the
games created with the Software rests solely
with the creator of the game and not with the
author of the Software.

Stand-alone versions of games created with the
Software can be distributed without any licensing
fees. You are however not allowed to reverse
engineer or decompile these executable.

5. FURTHER REMARKS
==================

It is appreciated when you mention that GAME MAKER
was used to create the game you make, but this is
not required.

This license does not apply to the sprites,
backgrounds, or sounds provided. These are
not part of the program, but were taken
from freeware collection and were provided
for your convenience.
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Old Jul 29th, 2004, 12:00 PM       
Yah but game maker is a crappy game engine.

And you still could get sued if you use any part of a megaman or any game that matter, wheter you edit a flamingo hat onto his head or any kind of alterations what so ever.

Considering that takes up most of the work and programming is a breeze comraed to it,I hardly think you are going to find anyone here who is going to draw you out a a whole game of graphics for you.
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Old Jul 29th, 2004, 12:14 PM       
Yeah, but it was worth a shot asking. I really needed help with that.
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Old Jul 29th, 2004, 02:07 PM       
Quote:
Originally Posted by Captain Goodtimes
And you still could get sued if you use any part of a megaman or any game that matter, wheter you edit a flamingo hat onto his head or any kind of alterations what so ever.
Worked for Tokai

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Old Jul 29th, 2004, 02:14 PM       
that actually looks pretty cool,

got a link to the game
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Supafly345 Supafly345 is offline
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Old Jul 29th, 2004, 03:16 PM       
This really is one of the boringest and unoriginal ideas that you could have concieved. Do something that hasn't been done. I would help if the game wasn't similar to megaman at all and featured me with jetpack headphones and grappling hooks for fingers.
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Mockery Mockery is offline
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Old Jul 29th, 2004, 03:32 PM       
Aren't you working on some rom hack version of megaman with Pickleman? Wasn't that supposed to be done by now?
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Old Jul 29th, 2004, 04:22 PM       
-Mockery-

I'm still waiting on UPC for the pickleman sprites.
Most of it is completed, though.
I think you'll be pleased with the results.
I'll have to keep them on the downlow for now.

-Supafly345-

Alright, i'll add and take away some things that'll make the game new, and make it, um, new, I guess. That'll be easy.

And i'm not doing it cause you told me to, just cause it's a good idea.
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Old Jul 29th, 2004, 04:29 PM       
I know a secret.

Want to know what it is?

This guy is a bullshitter!
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Old Jul 29th, 2004, 04:32 PM       
Hi Chojin.
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Old Jul 29th, 2004, 04:58 PM       
Don't you talk to me.
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Old Jul 29th, 2004, 05:05 PM       
If you think i'm bullshiting, fine. That's your opinion. If I am, time will eventually tell. But I honestly can tell you that I haven't given up on it, and that the project is real. I've been away from my computer for the past three weeks, so I couldn't work on it. But i'm back now and i'm continuing to finish it. Cut me some slack. :P
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Captain Goodtimes Captain Goodtimes is offline
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Old Jul 29th, 2004, 05:17 PM       
UPC = ULTRA PERFECT CELL

WHAT THE FUCK
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Old Jul 29th, 2004, 05:26 PM       
Quote:
Originally Posted by Captain Goodtimes
UPC = ULTRA PERFECT CELL

WHAT THE FUCK
Yep.
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Old Jul 29th, 2004, 05:31 PM       
HES NOT COMIN BACK BUDDY
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