Quote:
Originally Posted by Fathom Zero
I dunno. It's just that if the amount of time you spend with a game is the only way to account for worth... well, that's pretty fucking sad. Moreover, that you have some sort of formula, even if it's just something arbitrary, to figure out how much you should spend on a game, well that's doubly sad. You can't judge a game based on length, period. I've played games for two hours and have been very happy with the money I've spent on them. I've also played TF2 for 130 hours and Pokemon Silver for 420 or so, back when I had it.
Some games are just more conducive to replays.
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Oh, youīre right about that, no doubt.
But as I said, I donīt have the luxury to buy all the games I would like to play when theyīre released so I buy games that keep me entertained ideally for a long time so I donīt have to buy a new game every week. Donīt have the money for that. I have to play economically so to speak.
The last game that really stood out and had this "more than a sum of itīs parts"-thing for me still was Bayonetta. Games these days donīt have that much artistic value anymore, at least most of them.
But take 3D Dot Game Heroes for example. The game is short too but Iīll so buy it right on releaseday and Iīll happily pay 45 bucks for it because I really like what they did there.