Quote:
Originally Posted by Schimid
Quote:
Originally Posted by Supafly345
That is called 2.5 D. When it is 2-D linear gameplay, only with 3-dimensional enviroments. Like Nights, SotN, or the Wild 9.
I was actually satisfied with how they converted sonic. I think it was the closest 3D could get to being sonic.
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I'm not saying that. I mean, just like the old games, 8-bit graphics and all.
It'd rock because you could have hundreds and hundreds of levels 
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We are talking conversion from a 35 meg cart, to a 9 gig disk. Thousands of levels.
And sonic was originally 16-bit. Only when it was ported to the master system was it 8-bit.