That said, I started Final Fantasy X-2 yesterday, and I'm getting into it VERY slowly. It's a bit overwhelming, because you're hit with a lot of the new changes right off the bat, including the fast-paced and frantic Active Time Battle system.
The Dressphere system is actually quite complicated, using Garment Spheres with limited slots to place Dresspheres, then equipping the Garment Grids to the characters. When you change jobs, you can only change to a job connected to your current one on the grid, and certain grids have "gates," where if you change a job to another one and a gate is between them, you will get a specified stat boost for the remainder of the battle. You also gain AB points during battle rather than after. All this encourages you to frequently change job classes to utilize the varying skills and learn new abilities. Surprisingly strategic.
And, a SLIGHT SPOILER (though it's about something that happens 3 minutes into the game), regarding some opinions on the game's themes:
Quote:
The commercials and the rumors that circulated for this game kind of put a lot of people off. One thing in particular was the dance scene of Yuna doing a pop concert. This takes place at the very beginning of the game, and it turns out that the person is actually an imposter, who stole Yuna's Dressphere (allowing her to take on her appearance). You get it back, and this is how you end up with the Songstress class. It's not really explained WHY the sphere was stolen, and why the person decided to use it to put on a concert, but I think in the context, it might make some of you feel better about the tone of this game.
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