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Originally Posted by AChimp
OS9 was a turd of an OS. We had frequent lock-ups that required us to yank the power cord.
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I really wouldn't know other than hearsay. Other than one rediculously easy college course and playing games on other people's Macs, I was a PC guy.
I've only been working on Macs for about a year now, and while I initially despised everything about them, I've learned a lot about them and they really aren't bad. I still prefer PCs, but I acknowledge that it's a personal preference and don't try to tell everyone who likes Macs that they're stupid art fags.
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You're hurting your IT credibility by having not heard of Myst until 5 years after it came out. 
BTW, that game was also out for Macs originally (it was made on Macs in something similar to Hyperstudio), and what you played was the upgraded 32-bit version that was released so it would work in Win98 (and to upgrade the 256 colour graphics).
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Well I thought it was out on Macs first, but gamefaqs listed the Mac release date as five years later than the PC release. But what you're saying jives more with what I remember. The main thing I remember being different was that when you turned 90 degrees, on the Mac it swiveled over, and on the PC it just redrew the screen facing to your left or whatever. Fuck man, this was more than 10 years ago, I don't really remember or fucking care for that matter, beacuse I had a PC for gaming back then, and I have a PC for gaming now. If I didn't game, or if the only game I played was available on a Mac, I wouldn't have a system preference.
On the mouse tangent, you don't have to use a one-button mouse on a Mac. My workstation as the studio has a four-button trackball, of which I only really use 2. Anything that can be done with a right-click in a PC environment can be done with a control-click in a Mac environment, and guess what my 2nd button is bound to! :O