|
was never good
|
 |
|
|

Dec 5th, 2006, 08:59 PM
What it boils down to is that you can either try to get in with a producer or a developer's QA team.
Producer-
Contracted work, paid overtime, work on all sorts of projects, typically play games 6 months before release, work long hours. Way easier to get into.
Developer-
Salary work, work on a few projects, typically playing games from alpha .00001, work regular hours (most of the time), opportunity to advance within that company. Way harder to get into.
|
|
|
|