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was never good
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Mar 6th, 2007, 01:37 PM
I agree with James to an extent, and while I feel that it'll take at least until the holiday season to find games release with the Wii's abilities truly in mind, it's easy to get exasperated with the system as-is. The Wii's biggest problem in my estimation is that it is so very, very easy to make a terrible game with it. With the DS, uncreative people can just toss a map onto the other screen, but with the Wii, the throwaway option seems to be 'uhh, let's map this to some MOTION SENSING!' The worst is when some genius decides to map the nunchuk's tilt to camera control, because the stance many people adopt when playing nunchuk games makes them hold the controllers sideways.
So far ALL of my favorite games for Wii don't use the Nunchuk at all. That attachment in particular makes the Wii feel like I have to put some time aside to play it (like I would with any other system), but just being able to pop the system on with the remote's power button and then just using that is easy and feels natural and simple. Plus, I hate the cord that connects the remote and nunchuk and I can't believe they actually released it like that ;< That cord severely limits the number of motions you can easily do, and I've whipped myself in the face a few times already trying to do the 'cow toss' in Rayman with that thing attached.
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