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Join Date: Jan 2008 Location: In a dystopian present 
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				Jan 11th, 2008, 11:23 AM
			
			
			
		
			
			       
				
			
			 
 Tobal #1 had it moments, but as a fighting game it fell short. The adventure game portion of it was unusual and gave birth to the Ehrgeiz engine I think, which was much better. Most everyone who bought it only bought it for the FFVII demo that was packaged with it though.
 Those 200 fights in a session you mentioned though, I was so there in those days. A bunch of us would have best out of 7 matches because one fight would be over too quickly. I also really liked how your center of gravity setting would effect how you swing.
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