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Nick Nick is offline
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Old Aug 4th, 2008, 09:51 AM       
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Originally Posted by Schimid View Post
I completely forgot about one of the last Suchong tapes you get. In short, he says that when you were one year old, you weighed 58 pounds and had the gross musculature of a 19 year old.

So theoretically he ages TWENTY years for every one, making him at least a sprightly 320 fucking years old.

What the hell.
Like I said, they aged him 20 years, and then sent him to the surface.
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Schimid Schimid is offline
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Old Aug 4th, 2008, 03:33 PM       
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Originally Posted by Zomboid View Post
I don't see what's so hard to understand about that concept either. It's not the first time it's shown up in sci-fi and it certainly won't be the last.
I get that, it's just part of the reason I don't really like science fiction. Sure, I can roll with that whole "UH, THAT'S JUST HOW IT IS," but for a game being as hyped as this one is, game of the year, being touted as high literature that borrows heavily from Ayn Rand's objectivist writings, it'd be kind of a disservice not to ask a few questions.

It's not like I didn't like the game, it's that I got tremendously bored on my way out of Fort Frolic and that it never really picked up afterward. Sure, the story was still moving along, but I thought the level design was incredible until that point and never again after. I think of this game in the same way I think of Silent Hill, where the combat and gameplay are really secondary to the story and environment. It just felt a lot more tedious when I didn't actually want to explore that environment.
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Guitar Woman Guitar Woman is offline
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Old Aug 4th, 2008, 05:57 PM       
I think the point here is that System Shock 2 is a better game, anyway.
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OxBlood OxBlood is offline
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Old Aug 5th, 2008, 03:05 AM       
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Originally Posted by Guitar Woman View Post
I think the point here is that System Shock 2 is a better game, anyway.
After playing SS2 first and Bioshock right after it, I can say this: Theyīre basically the same game in terms of design. System Shock offers more control over the character-building, true, but in the end, itīs pretty much the same with the plasmids. SS2 had the additional reparing and maintenance-thing, yeah, but I never felt like it had a big impact on my way of playing System Shock 2. Research is in both, Weaponmodding is also there, 80% of the PSI-Skills are useless in SS2 and so are 80% of the Plasmids in Bioshock...

I like both of them, but if I had to choose, Iīd choose System Shock, because I prefer Sci-Fi over 50īs.

Also I donīt think System Shock is a lot more complex than Bioshock, the different features are just handled a little differently.
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