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Funky Dynamite
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Join Date: Mar 2005
Location: Help, I'm lost!
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Jan 22nd, 2011, 11:38 PM
I'm withholding my judgment. All they had to do to make Invisible War a good sequel was keep almost everything from the original, and they didn't, and it was lame. I'm not fully convinced that they understand what made the original so great (the emergent gameplay elements, the myriad different ways to solve situations, etc).
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Dr. Boogie: Everything is so simple when you have a rocket launcher for an arm!
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