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was never good
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Jun 8th, 2011, 05:55 AM
I think the concept with this console is that there's a controller you can do a lot of shit with, but at the same time doesn't require you to do anything different than a regular controller. Part of the problem with Wii is that a developer really had to commit to the platform with a game, because using the controller well meant that the game was unportable to other systems (both in terms of graphics and controls).
I don't understand why the hardcore contingent is pissing all over this when it's basically what they've been criticizing nintendo for not doing--it's a regular controller that you could play any 360 or PS3 game with, but it's also got some extra functionality if developers choose to use it.
In the worst-case scenario, devs will only use the screen for its ability to make the game portable, and for what they're already using the 2nd screen on the DS for. In the best-case scenario, people will actually use the screen creatively as shown in the video. Either way, I'm ok with that.
The screen in the middle reminds me a lot of the intellivision and colecovision style controllers, where you needed a card to label the 12 buttons. I think a controller like this is what people were thinking the future would be like back in the early 80s. It's an ironic retro future, like george jetson's voice-activated typewriter.
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